Unicode C
Unicode C
Start SSH Keyboard-Interactive Authentication
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Demonstrates the Chilkat Ssh.StartKeyboardAuth method, which begins keyboard-interactive authentication. The only argument is the login name. It returns XML describing the server's prompts and whether each response should be echoed. Answer the prompts with ContinueKeyboardAuth.
Background: Keyboard-interactive is the flexible, prompt-driven SSH method — the server sends one or more questions (a password, a one-time code, a security question) and the client answers each. It is how SSH supports two-factor and other challenge-response schemes. The returned XML tells you exactly what to ask the user and whether to mask their input.
Chilkat Unicode C Downloads
#include <C_CkSshW.h>
void ChilkatSample(void)
{
BOOL success;
HCkSshW ssh;
int sshPort;
const wchar_t *infoRequestXml;
success = FALSE;
// Demonstrates the Ssh.StartKeyboardAuth method, which begins keyboard-interactive
// authentication. The only argument is the login name. It returns XML describing the server's
// prompts and whether each response should be echoed.
ssh = CkSshW_Create();
// Connect to the SSH server. Port 22 is the usual SSH port.
sshPort = 22;
success = CkSshW_Connect(ssh,L"ssh.example.com",sshPort);
if (success == FALSE) {
wprintf(L"%s\n",CkSshW_lastErrorText(ssh));
CkSshW_Dispose(ssh);
return;
}
// Begin keyboard-interactive authentication. The returned XML describes the prompts.
infoRequestXml = CkSshW_startKeyboardAuth(ssh,L"mySshLogin");
if (CkSshW_getLastMethodSuccess(ssh) == FALSE) {
wprintf(L"%s\n",CkSshW_lastErrorText(ssh));
CkSshW_Dispose(ssh);
return;
}
wprintf(L"%s\n",infoRequestXml);
// Answer the prompt(s) with ContinueKeyboardAuth.
CkSshW_Disconnect(ssh);
CkSshW_Dispose(ssh);
}