Unicode C
Unicode C
Send StringBuilder Contents over a Socket
See more Socket/SSL/TLS Examples
Demonstrates Socket.SendSb, which encodes the contents of a StringBuilder using StringCharset and sends the resulting bytes.
Background. Text send and receive operations encode and decode bytes using the
StringCharset property. For plain ASCII or UTF-8 protocols, setting StringCharset to utf-8 is a safe default.Chilkat Unicode C Downloads
#include <C_CkSocketW.h>
#include <C_CkStringBuilderW.h>
void ChilkatSample(void)
{
BOOL success;
HCkSocketW socket;
BOOL bTls;
int maxWaitMs;
HCkStringBuilderW sb;
success = FALSE;
socket = CkSocketW_Create();
// Connect to the server using TLS. The 3rd argument enables the TLS handshake after the TCP
// connection succeeds; the 4th is the maximum time to wait, in milliseconds.
bTls = TRUE;
maxWaitMs = 5000;
success = CkSocketW_Connect(socket,L"example.com",5000,bTls,maxWaitMs);
if (success == FALSE) {
wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
CkSocketW_Dispose(socket);
return;
}
// StringCharset controls the character encoding used when sending and receiving text.
CkSocketW_putStringCharset(socket,L"utf-8");
// Build the text to send in a StringBuilder, then send its contents.
sb = CkStringBuilderW_Create();
CkStringBuilderW_Append(sb,L"SET temperature 21\r\n");
success = CkSocketW_SendSb(socket,sb);
if (success == FALSE) {
wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
CkSocketW_Dispose(socket);
CkStringBuilderW_Dispose(sb);
return;
}
wprintf(L"Message sent.\n");
CkSocketW_Dispose(socket);
CkStringBuilderW_Dispose(sb);
}