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Unicode C

Receive a Single Byte from a Socket

See more Socket/SSL/TLS Examples

Demonstrates Socket.ReceiveByte, which reads exactly one byte and stores its numeric value in the ReceivedInt property. The argument selects signed or unsigned interpretation.

Background. Fixed-size integers and length prefixes are common building blocks for application-defined binary protocols. Byte order is selectable, with big-endian being network byte order.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkSocketW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkSocketW socket;
    BOOL bTls;
    int maxWaitMs;
    BOOL bUnsigned;

    success = FALSE;

    socket = CkSocketW_Create();

    //  Connect to the server using TLS.
    bTls = TRUE;
    maxWaitMs = 5000;
    success = CkSocketW_Connect(socket,L"example.com",5000,bTls,maxWaitMs);
    if (success == FALSE) {
        wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
        CkSocketW_Dispose(socket);
        return;
    }

    //  Read exactly one byte.  Its numeric value is stored in the ReceivedInt property.  Passing TRUE
    //  interprets the byte as unsigned (0 through 255); FALSE interprets it as signed.
    bUnsigned = TRUE;
    success = CkSocketW_ReceiveByte(socket,bUnsigned);
    if (success == FALSE) {
        wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
        CkSocketW_Dispose(socket);
        return;
    }

    wprintf(L"Received byte value: %d\n",CkSocketW_getReceivedInt(socket));


    CkSocketW_Dispose(socket);

    }