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Unicode C

Duplicate a Socket Wrapper Sharing the Connection

See more Socket/SSL/TLS Examples

Demonstrates Socket.DupSocket, which populates a destination Socket with another wrapper that shares this object's underlying connection.

Background. The shared connection is reference-counted, and all wrappers operate on the same live connection. The destination first releases any connection it previously held.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkSocketW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkSocketW socket;
    BOOL bTls;
    int maxWaitMs;
    HCkSocketW dupSock;

    success = FALSE;

    socket = CkSocketW_Create();

    //  Connect to the server using TLS.
    bTls = TRUE;
    maxWaitMs = 5000;
    success = CkSocketW_Connect(socket,L"example.com",5000,bTls,maxWaitMs);
    if (success == FALSE) {
        wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
        CkSocketW_Dispose(socket);
        return;
    }

    //  Create a second Socket wrapper that shares this object's underlying connection.  Both wrappers
    //  operate on the same live connection; the shared connection is reference-counted.
    dupSock = CkSocketW_Create();
    success = CkSocketW_DupSocket(socket,dupSock);
    if (success == FALSE) {
        wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
        CkSocketW_Dispose(socket);
        CkSocketW_Dispose(dupSock);
        return;
    }

    wprintf(L"Duplicate socket wrapper created.\n");


    CkSocketW_Dispose(socket);
    CkSocketW_Dispose(dupSock);

    }