Unicode C
Unicode C
Check Whether a Socket Is Writable
See more Socket/SSL/TLS Examples
Demonstrates Socket.CheckWriteable, which waits for the connected socket to become writable. It returns 1 if writable, 0 if it did not become writable before the timeout, or -1 on error.
Background. A maxWaitMs of 0 performs a nonblocking poll. This is useful for flow control before attempting a large send.
Chilkat Unicode C Downloads
#include <C_CkSocketW.h>
void ChilkatSample(void)
{
BOOL success;
HCkSocketW socket;
BOOL bTls;
int maxWaitMs;
int writable;
success = FALSE;
socket = CkSocketW_Create();
// Connect to the server using TLS.
bTls = TRUE;
maxWaitMs = 5000;
success = CkSocketW_Connect(socket,L"example.com",5000,bTls,maxWaitMs);
if (success == FALSE) {
wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
CkSocketW_Dispose(socket);
return;
}
// Wait up to 5 seconds for the socket to become writable. Returns 1 if writable, 0 if it did not
// become writable before the timeout, or -1 on error.
writable = CkSocketW_CheckWriteable(socket,5000);
if (writable < 0) {
wprintf(L"%s\n",CkSocketW_lastErrorText(socket));
CkSocketW_Dispose(socket);
return;
}
if (writable != 1) {
wprintf(L"The socket did not become writable before the timeout.\n");
CkSocketW_Dispose(socket);
return;
}
wprintf(L"The socket is writable.\n");
CkSocketW_Dispose(socket);
}