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Unicode C

Disconnect from an SFTP Server

See more SFTP Examples

Demonstrates the Chilkat SFtp.Disconnect method, which closes the current SSH/SFTP connection. It takes no arguments. All remote file and directory handles from the session become invalid and must not be reused.

Background: Disconnecting releases the SSH transport and every SFTP handle opened on it. The object itself stays reusable, but a later session must repeat the full setup — Connect, authenticate, then InitializeSftp — because the SFTP subsystem does not survive a disconnect.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkSFtpW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkSFtpW sftp;
    int port;
    const wchar_t *password;

    success = FALSE;

    //  Demonstrates the SFtp.Disconnect method, which closes the current SSH/SFTP connection.  It
    //  takes no arguments.  All remote file and directory handles from the session become invalid.

    sftp = CkSFtpW_Create();

    //  Step 1: Connect the SSH transport.  Port 22 is the usual port.
    port = 22;
    success = CkSFtpW_Connect(sftp,L"sftp.example.com",port);
    if (success == FALSE) {
        wprintf(L"%s\n",CkSFtpW_lastErrorText(sftp));
        CkSFtpW_Dispose(sftp);
        return;
    }

    //  Normally you would not hard-code the password in source.  You should instead obtain it
    //  from an interactive prompt, environment variable, or a secrets vault.
    password = L"mySshPassword";

    success = CkSFtpW_AuthenticatePw(sftp,L"mySshLogin",password);
    if (success == FALSE) {
        wprintf(L"%s\n",CkSFtpW_lastErrorText(sftp));
        CkSFtpW_Dispose(sftp);
        return;
    }

    //  Step 3: Open the SFTP subsystem.  This must be done after authentication and before any
    //  file or directory operations.
    success = CkSFtpW_InitializeSftp(sftp);
    if (success == FALSE) {
        wprintf(L"%s\n",CkSFtpW_lastErrorText(sftp));
        CkSFtpW_Dispose(sftp);
        return;
    }

    //  ... perform SFTP operations ...

    //  Close the connection.  The object remains reusable: a later session must Connect,
    //  authenticate, and InitializeSftp again.
    CkSFtpW_Disconnect(sftp);


    CkSFtpW_Dispose(sftp);

    }