Unicode C
Unicode C
Set a MIME Body, Preserving Content Headers
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Demonstrates the Chilkat Mime.SetBody method, which sets the current part's body while preserving the existing content headers (Content-Type, charset, Content-Transfer-Encoding). The only argument is the body text; it is a void method.
Background: Unlike the
SetBodyFrom... methods, which set both the content and the headers that describe it, SetBody replaces only the body text and leaves the existing Content-Type and encoding in place. That is what you want when the media type is already correct and you simply need to swap in new content — updating a templated part, for instance — without re-declaring its type.Chilkat Unicode C Downloads
#include <C_CkMimeW.h>
void ChilkatSample(void)
{
BOOL success;
HCkMimeW mime;
const wchar_t *mimeText;
success = FALSE;
// Demonstrates the Mime.SetBody method, which sets the current part's body while preserving the
// existing content headers (Content-Type, charset, Content-Transfer-Encoding). The only argument
// is the body text. It is a void method.
mime = CkMimeW_Create();
// Establish the content headers first.
success = CkMimeW_SetBodyFromPlainText(mime,L"initial");
if (success == FALSE) {
wprintf(L"%s\n",CkMimeW_lastErrorText(mime));
CkMimeW_Dispose(mime);
return;
}
// Replace just the body text, keeping the existing Content-Type and encoding.
CkMimeW_SetBody(mime,L"This is the replacement body text.");
mimeText = CkMimeW_getMime(mime);
if (CkMimeW_getLastMethodSuccess(mime) == FALSE) {
wprintf(L"%s\n",CkMimeW_lastErrorText(mime));
CkMimeW_Dispose(mime);
return;
}
wprintf(L"%s\n",mimeText);
CkMimeW_Dispose(mime);
}