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Unicode C

Save a MIME Body (Attachment) to a File

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Demonstrates the Chilkat Mime.SaveBody method, which writes the decoded body bytes of the current part to a file. The only argument is the file path. Base64 and quoted-printable are decoded; MIME headers and multipart framing are not written.

Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: This is the direct way to extract a part's content to disk — saving an attachment or the payload of a part as its real, decoded bytes. Chilkat reverses the transfer encoding so the file contains the actual content, not its Base64 form. To reach a specific attachment in a multipart message, navigate to that part (for example with PartAt) before calling this.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkMimeW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkMimeW mime;

    success = FALSE;

    mime = CkMimeW_Create();
    success = CkMimeW_LoadMimeFile(mime,L"qa_data/message.eml");
    if (success == FALSE) {
        wprintf(L"%s\n",CkMimeW_lastErrorText(mime));
        CkMimeW_Dispose(mime);
        return;
    }

    //  Write the decoded body bytes of the current part to a file.  Base64 and quoted-printable are
    //  decoded; MIME headers and multipart framing are not written.  This is how you save an
    //  attachment or the raw content of a part.
    success = CkMimeW_SaveBody(mime,L"qa_output/body_content.dat");
    if (success == FALSE) {
        wprintf(L"%s\n",CkMimeW_lastErrorText(mime));
        CkMimeW_Dispose(mime);
        return;
    }

    wprintf(L"Body saved.\n");


    CkMimeW_Dispose(mime);

    }