Unicode C
Unicode C
Save a MIME Body (Attachment) to a File
See more MIME Examples
Demonstrates the Chilkat Mime.SaveBody method, which writes the decoded body bytes of the current part to a file. The only argument is the file path. Base64 and quoted-printable are decoded; MIME headers and multipart framing are not written.
Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.
Background: This is the direct way to extract a part's content to disk — saving an attachment or the payload of a part as its real, decoded bytes. Chilkat reverses the transfer encoding so the file contains the actual content, not its Base64 form. To reach a specific attachment in a multipart message, navigate to that part (for example with
PartAt) before calling this.Chilkat Unicode C Downloads
#include <C_CkMimeW.h>
void ChilkatSample(void)
{
BOOL success;
HCkMimeW mime;
success = FALSE;
mime = CkMimeW_Create();
success = CkMimeW_LoadMimeFile(mime,L"qa_data/message.eml");
if (success == FALSE) {
wprintf(L"%s\n",CkMimeW_lastErrorText(mime));
CkMimeW_Dispose(mime);
return;
}
// Write the decoded body bytes of the current part to a file. Base64 and quoted-printable are
// decoded; MIME headers and multipart framing are not written. This is how you save an
// attachment or the raw content of a part.
success = CkMimeW_SaveBody(mime,L"qa_output/body_content.dat");
if (success == FALSE) {
wprintf(L"%s\n",CkMimeW_lastErrorText(mime));
CkMimeW_Dispose(mime);
return;
}
wprintf(L"Body saved.\n");
CkMimeW_Dispose(mime);
}