Unicode C
Unicode C
Send an Email via SMTP
See more SMTP Examples
Demonstrates the Chilkat MailMan.SendEmail method, which sends a single Email object through the configured SMTP server. This example configures the SMTP connection, builds a message, and sends it.
Background: SMTP (Simple Mail Transfer Protocol) is the protocol for sending mail. The typical flow is: connect to the server, authenticate, then hand over the message with
MAIL FROM, RCPT TO, and DATA. SendEmail wraps all of that: you build an Email with subject, recipients, and body, and Chilkat renders it to MIME and delivers it. Modern submission commonly uses implicit TLS on port 465 (SmtpSsl = true).Chilkat Unicode C Downloads
#include <C_CkMailManW.h>
#include <C_CkEmailW.h>
void ChilkatSample(void)
{
BOOL success;
HCkMailManW mailman;
HCkEmailW email;
success = FALSE;
// Demonstrates the MailMan.SendEmail method, which sends a single Email object through the
// configured SMTP server.
mailman = CkMailManW_Create();
// Configure the SMTP server connection.
CkMailManW_putSmtpHost(mailman,L"smtp.example.com");
CkMailManW_putSmtpPort(mailman,465);
CkMailManW_putSmtpSsl(mailman,TRUE);
CkMailManW_putSmtpUsername(mailman,L"user@example.com");
CkMailManW_putSmtpPassword(mailman,L"myPassword");
// Build the email to send.
email = CkEmailW_Create();
CkEmailW_putSubject(email,L"Test email from Chilkat");
CkEmailW_putFrom(email,L"alice@example.com");
CkEmailW_AddTo(email,L"Bob",L"bob@example.com");
CkEmailW_putBody(email,L"Hello, this is a test message.");
// Send the email.
success = CkMailManW_SendEmail(mailman,email);
if (success == FALSE) {
wprintf(L"%s\n",CkMailManW_lastErrorText(mailman));
CkMailManW_Dispose(mailman);
CkEmailW_Dispose(email);
return;
}
wprintf(L"Email sent.\n");
// Note: Explicitly connecting/authenticating is optional. Chilkat MailMan automatically
// connects and authenticates -- using the property settings above -- whenever a server
// operation requires it. Calling the explicit connect/authenticate methods can still be
// helpful to determine whether a failure occurs while connecting or while authenticating.
CkMailManW_Dispose(mailman);
CkEmailW_Dispose(email);
}