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Unicode C

Render an Email to MIME Bytes in a BinData

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Demonstrates the Chilkat MailMan.RenderToMimeBd method, which renders an Email object as MIME bytes and appends the result to a BinData, without sending the email. This example renders a message into a BinData and prints the byte count.

Background: This is the binary version of RenderToMime. A BinData holds raw bytes, which is the right container when you want the rendered MIME as binary — to write it directly to a file or socket, hash it, or hand it to another API expecting a byte buffer — rather than as text.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkMailManW.h>
#include <C_CkEmailW.h>
#include <C_CkBinDataW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkMailManW mailman;
    HCkEmailW email;
    HCkBinDataW bdMime;

    success = FALSE;

    //  Demonstrates the MailMan.RenderToMimeBd method, which renders an Email object as MIME
    //  bytes and appends the result to a BinData (without sending the email).

    mailman = CkMailManW_Create();

    //  Build the email to render.
    email = CkEmailW_Create();
    CkEmailW_putSubject(email,L"Rendered email");
    CkEmailW_putFrom(email,L"alice@example.com");
    CkEmailW_AddTo(email,L"Bob",L"bob@example.com");
    CkEmailW_putBody(email,L"This message is rendered to MIME bytes in a BinData.");

    //  Render the MIME into a BinData.
    bdMime = CkBinDataW_Create();

    success = CkMailManW_RenderToMimeBd(mailman,email,bdMime);
    if (success == FALSE) {
        wprintf(L"%s\n",CkMailManW_lastErrorText(mailman));
        CkMailManW_Dispose(mailman);
        CkEmailW_Dispose(email);
        CkBinDataW_Dispose(bdMime);
        return;
    }

    wprintf(L"Rendered MIME size (bytes) = %d\n",CkBinDataW_getNumBytes(bdMime));


    CkMailManW_Dispose(mailman);
    CkEmailW_Dispose(email);
    CkBinDataW_Dispose(bdMime);

    }