Tcl
Tcl
UniPin Game List
See more UniPin Examples
Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.Chilkat Tcl Downloads
load ./chilkat.dll
set success 0
# This example assumes the Chilkat API to have been previously unlocked.
# See Global Unlock Sample for sample code.
set http [new_CkHttp]
# Implements the following CURL command:
# curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
# --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
# --header 'timestamp: 1566552295' \
# --header 'path: in-game-topup/list' \
# --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
# --header 'Content-Type: application/json'
# Use the following online tool to generate HTTP code from a CURL command
# Convert a cURL Command to HTTP Source Code
set dt [new_CkDateTime]
CkDateTime_SetFromCurrentSystemTime $dt
set timestamp [CkDateTime_getAsUnixTimeStr $dt 0]
# Change this to your actual partner ID.
set partnerId "587e3675-e0ed-4e9e-9b39-099b11498fdc"
CkHttp_SetRequestHeader $http "path" "in-game-topup/list"
CkHttp_SetRequestHeader $http "timestamp" $timestamp
CkHttp_SetRequestHeader $http "partnerid" $partnerId
CkHttp_SetRequestHeader $http "Content-Type" "application/json"
# Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey)
set crypt [new_CkCrypt2]
CkCrypt2_put_MacAlgorithm $crypt "hmac"
CkCrypt2_put_HashAlgorithm $crypt "sha256"
CkCrypt2_put_EncodingMode $crypt "hexlower"
# Change this to your actual secret key..
CkCrypt2_SetMacKeyEncoded $crypt "wabc123asljdgadlgd3" "us-ascii"
set sbMacData [new_CkStringBuilder]
CkStringBuilder_Append $sbMacData $partnerId
CkStringBuilder_Append $sbMacData $timestamp
CkStringBuilder_Append $sbMacData "in-game-topup/list"
set auth [CkCrypt2_macStringENC $crypt [CkStringBuilder_getAsString $sbMacData]]
CkHttp_SetRequestHeader $http "auth" $auth
set resp [new_CkHttpResponse]
set success [CkHttp_HttpNoBody $http "POST" "https://dev-api.unipin.com/in-game-topup/list" $resp]
if {$success == 0} then {
puts [CkHttp_lastErrorText $http]
delete_CkHttp $http
delete_CkDateTime $dt
delete_CkCrypt2 $crypt
delete_CkStringBuilder $sbMacData
delete_CkHttpResponse $resp
exit
}
set sbResponseBody [new_CkStringBuilder]
CkHttpResponse_GetBodySb $resp $sbResponseBody
set jResp [new_CkJsonObject]
CkJsonObject_LoadSb $jResp $sbResponseBody
CkJsonObject_put_EmitCompact $jResp 0
puts "Response Body:"
puts [CkJsonObject_emit $jResp]
set respStatusCode [CkHttpResponse_get_StatusCode $resp]
puts "Response Status Code = $respStatusCode"
if {$respStatusCode >= 400} then {
puts "Response Header:"
puts [CkHttpResponse_header $resp]
puts "Failed."
delete_CkHttp $http
delete_CkDateTime $dt
delete_CkCrypt2 $crypt
delete_CkStringBuilder $sbMacData
delete_CkHttpResponse $resp
delete_CkStringBuilder $sbResponseBody
delete_CkJsonObject $jResp
exit
}
# Sample JSON response:
# (Sample code for parsing the JSON response is shown below)
# {
# "game_list": [
# {
# "game_category": "MLBB_ID",
# "game_code": "MLBBD_ID",
# "game_name": "Mobile Legends Diamonds",
# "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
# "game_status": "active",
# "updated_at": "2019-08-09 16:35:43"
# },
# {
# "game_category": "MLBB_ID",
# "game_code": "MLBBS_ID",
# "game_name": "Mobile Legends Starlight Member",
# "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
# "game_status": "active",
# "updated_at": "2019-08-09 16:34:18"
# },
# ...
# ...
# ],
# "status": 1,
# "reason": "Successful"
# }
# Sample code for parsing the JSON response...
# Use the following online tool to generate parsing code from sample JSON:
# Generate Parsing Code from JSON
set status [CkJsonObject_IntOf $jResp "status"]
set reason [CkJsonObject_stringOf $jResp "reason"]
set i 0
set count_i [CkJsonObject_SizeOfArray $jResp "game_list"]
while {$i < $count_i} {
CkJsonObject_put_I $jResp $i
set game_category [CkJsonObject_stringOf $jResp "game_list[i].game_category"]
set game_code [CkJsonObject_stringOf $jResp "game_list[i].game_code"]
set game_name [CkJsonObject_stringOf $jResp "game_list[i].game_name"]
set icon_url [CkJsonObject_stringOf $jResp "game_list[i].icon_url"]
set game_status [CkJsonObject_stringOf $jResp "game_list[i].game_status"]
set updated_at [CkJsonObject_stringOf $jResp "game_list[i].updated_at"]
set i [expr $i + 1]
}
delete_CkHttp $http
delete_CkDateTime $dt
delete_CkCrypt2 $crypt
delete_CkStringBuilder $sbMacData
delete_CkHttpResponse $resp
delete_CkStringBuilder $sbResponseBody
delete_CkJsonObject $jResp