Sample code for 30+ languages & platforms
Tcl

Read Data from an SSH Channel

See more SSH Examples

Demonstrates the Chilkat Ssh.ChannelRead method, which reads incoming SSH channel messages. The only argument is the channel number; the ReadTimeoutMs property limits how long it waits. Received data is appended to the channel's receive buffer, then retrieved with a GetReceived... method.

The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).

Background: SSH reading is a two-step pattern that trips people up at first: the Channel* read/poll methods move bytes from the network into an internal per-channel buffer, and a separate GetReceived... call hands that buffer to your code. A positive return is therefore a buffer total, not a count of what this call fetched. Note that a 0 return means EOF or close — buffered data can still remain and should be drained.

Chilkat Tcl Downloads

Tcl

load ./chilkat.dll

set success 0

#  Demonstrates the Ssh.ChannelRead method, which reads incoming SSH channel messages.  The only
#  argument is the channel number.  The ReadTimeoutMs property limits how long it waits.

set ssh [new_CkSsh]

set sshPort 22
set success [CkSsh_Connect $ssh "ssh.example.com" $sshPort]
if {$success == 0} then {
    puts [CkSsh_lastErrorText $ssh]
    delete_CkSsh $ssh
    exit
}

#  Normally you would not hard-code the password in source.  You should instead obtain it
#  from an interactive prompt, environment variable, or a secrets vault.
set password "mySshPassword"

set success [CkSsh_AuthenticatePw $ssh "mySshLogin" $password]
if {$success == 0} then {
    puts [CkSsh_lastErrorText $ssh]
    delete_CkSsh $ssh
    exit
}

set channelNum [CkSsh_OpenSessionChannel $ssh]
if {$channelNum < 0} then {
    puts [CkSsh_lastErrorText $ssh]
    delete_CkSsh $ssh
    exit
}

#  Start a shell WITHOUT requesting a PTY.  Without a PTY the shell sees it is connected to a
#  raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
#  echo typed commands back, and skips interactive login scripts.  The output is therefore
#  clean and easily parseable -- but because no prompt is ever sent, code must not wait for
#  one.  Instead, have each command print a predictable marker, or wait for EOF / channel close.
set success [CkSsh_SendReqShell $ssh $channelNum]
if {$success == 0} then {
    puts [CkSsh_lastErrorText $ssh]
    delete_CkSsh $ssh
    exit
}

set success [CkSsh_ChannelSendString $ssh $channelNum "uname -a\n" "utf-8"]
if {$success == 0} then {
    puts [CkSsh_lastErrorText $ssh]
    delete_CkSsh $ssh
    exit
}

#  The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
#  channel close was processed, or the total number of buffered bytes when greater than 0.
set result [CkSsh_ChannelRead $ssh $channelNum]
if {$result == -1} then {
    puts [CkSsh_lastErrorText $ssh]
    delete_CkSsh $ssh
    exit
}

if {$result == -2} then {
    puts "No channel data arrived before the timeout."
}

if {$result == 0} then {
    puts "EOF or channel close was processed.  Buffered data may still remain."
}

if {$result > 0} then {
    puts "Total bytes buffered: $result"
}

set output [CkSsh_getReceivedText $ssh $channelNum "utf-8"]
if {[CkSsh_get_LastMethodSuccess $ssh] == 0} then {
    puts [CkSsh_lastErrorText $ssh]
    delete_CkSsh $ssh
    exit
}

puts "$output"

CkSsh_Disconnect $ssh

delete_CkSsh $ssh