Swift
Swift
Read an SSH Channel with a Byte Threshold
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Demonstrates the Chilkat Ssh.ChannelReadAndPoll2 method, which works like ChannelReadAndPoll but also returns once newly processed data brings the total buffered data to or above a byte threshold. The arguments are the channel number, the poll timeout, and the threshold.
The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).
Background: The threshold makes it practical to stream large output in manageable chunks instead of buffering an entire multi-megabyte result. Treat it as a return threshold, not a hard cap: a complete SSH packet is buffered as a unit, so the amount returned can exceed what you asked for. Data already buffered before the call does not by itself trigger an immediate return.
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func chilkatTest() {
var success: Bool = false
// Demonstrates the Ssh.ChannelReadAndPoll2 method, which works like ChannelReadAndPoll but also
// returns once the total buffered data reaches or exceeds a byte threshold. The 1st argument is
// the channel number, the 2nd is the poll timeout, and the 3rd is the byte threshold.
let ssh = CkoSsh()!
var sshPort: Int = 22
success = ssh.connect(hostname: "ssh.example.com", port: sshPort)
if success == false {
print("\(ssh.lastErrorText!)")
return
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
var password: String? = "mySshPassword"
success = ssh.authenticatePw(login: "mySshLogin", password: password)
if success == false {
print("\(ssh.lastErrorText!)")
return
}
var channelNum: Int = ssh.openSessionChannel().intValue
if channelNum < 0 {
print("\(ssh.lastErrorText!)")
return
}
// Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts. The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success = ssh.sendReqShell(channelNum: channelNum)
if success == false {
print("\(ssh.lastErrorText!)")
return
}
success = ssh.channelSendString(channelNum: channelNum, strData: "cat /var/log/syslog\n", charset: "utf-8")
if success == false {
print("\(ssh.lastErrorText!)")
return
}
// Return when output goes quiet for 500ms, or once about 64KB has been buffered. The
// threshold is not a hard buffer limit -- a whole SSH packet may push the total above it.
var pollTimeoutMs: Int = 500
var maxNumBytes: Int = 65536
// The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
// channel close was processed, or the total number of buffered bytes when greater than 0.
var result: Int = ssh.channelReadAndPoll2(channelNum: channelNum, pollTimeoutMs: pollTimeoutMs, maxNumBytes: maxNumBytes).intValue
if result == -1 {
print("\(ssh.lastErrorText!)")
return
}
if result == -2 {
print("No channel data arrived before the timeout.")
}
if result == 0 {
print("EOF or channel close was processed. Buffered data may still remain.")
}
if result > 0 {
print("Total bytes buffered: \(result)")
}
var output: String? = ssh.getReceivedText(channelNum: channelNum, charset: "utf-8")
if ssh.lastMethodSuccess == false {
print("\(ssh.lastErrorText!)")
return
}
print("\(output!)")
ssh.disconnect()
}