Rust
Rust
SSH Tunnel Per-Client Logging and Client Identifier
See more SSH Tunnel Examples
Demonstrates the ClientLogDir and ClientIdentifier properties. When ClientLogDir is set, a separate log file is created for each tunnel client; ClientIdentifier is the SSH client-identification string sent during the handshake.
Note: The log paths are relative to the application's current working directory. Absolute paths may also be used.
Background: When many clients share one tunnel, a single combined log is hard to follow, so
ClientLogDir gives each connection its own file — the fastest way to diagnose one misbehaving client. ClientIdentifier sets the version string the server sees; overriding the default is occasionally needed for compatibility with servers that key behavior off the client identification, or simply to label your application in server logs.Chilkat Rust Downloads
// Demonstrates the SshTunnel per-client logging properties ClientLogDir and ClientIdentifier.
let tunnel = chilkat::SshTunnel::new();
// When ClientLogDir is set, a separate log file is created for each tunnel client in this
// directory, which is useful for troubleshooting individual connections.
tunnel.set_client_log_dir("qa_output/client_logs");
// The SSH client-identification string sent to the SSH server during the handshake.
tunnel.set_client_identifier("SSH-2.0-MyTunnelApp_1.0");
tunnel.set_dest_hostname("db.internal.example.com");
tunnel.set_dest_port(5432);
let ssh_port = 22;
if tunnel.connect("ssh.example.com", ssh_port).is_err() {
println!("{}", tunnel.last_error_text());
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
let password = "mySshPassword".to_string();
if tunnel.authenticate_pw("mySshLogin", &password).is_err() {
println!("{}", tunnel.last_error_text());
return;
}
let listen_port = 1080;
if tunnel.begin_accepting(listen_port).is_err() {
println!("{}", tunnel.last_error_text());
return;
}
println!("Tunnel running; each client is logged in {}", tunnel.client_log_dir());
let wait_for_thread_exit = true;
if tunnel.close_tunnel(wait_for_thread_exit).is_err() {
println!("{}", tunnel.last_error_text());
return;
}