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Rust

Read Data from an SSH Channel

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Demonstrates the Chilkat Ssh.ChannelRead method, which reads incoming SSH channel messages. The only argument is the channel number; the ReadTimeoutMs property limits how long it waits. Received data is appended to the channel's receive buffer, then retrieved with a GetReceived... method.

The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).

Background: SSH reading is a two-step pattern that trips people up at first: the Channel* read/poll methods move bytes from the network into an internal per-channel buffer, and a separate GetReceived... call hands that buffer to your code. A positive return is therefore a buffer total, not a count of what this call fetched. Note that a 0 return means EOF or close — buffered data can still remain and should be drained.

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Rust

// Demonstrates the Ssh.ChannelRead method, which reads incoming SSH channel messages.  The only
// argument is the channel number.  The ReadTimeoutMs property limits how long it waits.

let ssh = chilkat::Ssh::new();

let ssh_port = 22;
if ssh.connect("ssh.example.com", ssh_port).is_err() {
    println!("{}", ssh.last_error_text());
    return;
}

// Normally you would not hard-code the password in source.  You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
let password = "mySshPassword".to_string();

if ssh.authenticate_pw("mySshLogin", &password).is_err() {
    println!("{}", ssh.last_error_text());
    return;
}

let channel_num = ssh.open_session_channel();
if channel_num < 0 {
    println!("{}", ssh.last_error_text());
    return;
}

// Start a shell WITHOUT requesting a PTY.  Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts.  The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one.  Instead, have each command print a predictable marker, or wait for EOF / channel close.
if ssh.send_req_shell(channel_num).is_err() {
    println!("{}", ssh.last_error_text());
    return;
}

if ssh.channel_send_string(channel_num, "uname -a\n", "utf-8").is_err() {
    println!("{}", ssh.last_error_text());
    return;
}

// The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
// channel close was processed, or the total number of buffered bytes when greater than 0.
let result = ssh.channel_read(channel_num);
if result == -1 {
    println!("{}", ssh.last_error_text());
    return;
}

if result == -2 {
    println!("No channel data arrived before the timeout.");
}

if result == 0 {
    println!("EOF or channel close was processed.  Buffered data may still remain.");
}

if result > 0 {
    println!("Total bytes buffered: {}", result);
}

let Ok(output) = ssh.get_received_text(channel_num, "utf-8") else {
    println!("{}", ssh.last_error_text());
    return;
};

println!("{}", output);

ssh.disconnect();