Rust
Rust
Connect a TCP or TLS Socket
See more Socket/SSL/TLS Examples
Demonstrates Socket.Connect, which establishes a TCP connection to a host and port. Setting the TLS argument to _TRUE_ performs a TLS handshake after the TCP connection succeeds.
Background. The hostname may be a DNS name or a numeric IPv4/IPv6 address. The final argument bounds how long the connect attempt waits before failing. On failure,
ConnectFailReason and LastErrorText provide detail.Chilkat Rust Downloads
let socket = chilkat::Socket::new();
// Connect to the server using TLS. The 3rd argument enables the TLS handshake after the TCP
// connection succeeds; the 4th is the maximum time to wait, in milliseconds.
let b_tls = true;
let max_wait_ms = 5000;
if socket.connect("example.com", 5000, b_tls, max_wait_ms).is_err() {
println!("{}", socket.last_error_text());
return;
}
// StringCharset controls the character encoding used when sending and receiving text.
socket.set_string_charset("utf-8");
// The socket is now connected and ready to send and receive data using whatever protocol the
// application implements.
println!("Connected: {}", socket.is_connected());
// Close the connection when finished. The argument is the maximum time to wait for a clean
// shutdown, in milliseconds.
if socket.close(1000).is_err() {
println!("{}", socket.last_error_text());
return;
}