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Rust

Connect a TCP or TLS Socket

See more Socket/SSL/TLS Examples

Demonstrates Socket.Connect, which establishes a TCP connection to a host and port. Setting the TLS argument to _TRUE_ performs a TLS handshake after the TCP connection succeeds.

Background. The hostname may be a DNS name or a numeric IPv4/IPv6 address. The final argument bounds how long the connect attempt waits before failing. On failure, ConnectFailReason and LastErrorText provide detail.

Chilkat Rust Downloads

Rust

let socket = chilkat::Socket::new();

// Connect to the server using TLS.  The 3rd argument enables the TLS handshake after the TCP
// connection succeeds; the 4th is the maximum time to wait, in milliseconds.
let b_tls = true;
let max_wait_ms = 5000;
if socket.connect("example.com", 5000, b_tls, max_wait_ms).is_err() {
    println!("{}", socket.last_error_text());
    return;
}

// StringCharset controls the character encoding used when sending and receiving text.
socket.set_string_charset("utf-8");

// The socket is now connected and ready to send and receive data using whatever protocol the
// application implements.
println!("Connected: {}", socket.is_connected());

// Close the connection when finished.  The argument is the maximum time to wait for a clean
// shutdown, in milliseconds.
if socket.close(1000).is_err() {
    println!("{}", socket.last_error_text());
    return;
}