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Rust

Accept the Next Incoming Connection

See more Socket/SSL/TLS Examples

Demonstrates Socket.AcceptNext, which waits for and accepts the next incoming connection on a listening socket, delivering it as a new connected Socket.

Background. A maxWaitMs of 0 waits indefinitely; a positive value waits up to that many milliseconds. For a TLS listener, acceptance includes the server-side TLS handshake.

Chilkat Rust Downloads

Rust

let socket = chilkat::Socket::new();

if socket.bind_and_listen(5000, 25).is_err() {
    println!("{}", socket.last_error_text());
    return;
}

// Wait for and accept the next incoming connection on the listening socket.  maxWaitMs = 0 waits
// indefinitely; a positive value waits up to that many milliseconds.  For a TLS listener, acceptance
// includes the server-side TLS handshake.
let connected_sock = chilkat::Socket::new();
if socket.accept_next(20000, &connected_sock).is_err() {
    println!("{}", socket.last_error_text());
    return;
}

println!("Accepted a connection from {}", connected_sock.remote_ip_address());