Rust
Rust
Accept the Next Incoming Connection
See more Socket/SSL/TLS Examples
Demonstrates Socket.AcceptNext, which waits for and accepts the next incoming connection on a listening socket, delivering it as a new connected Socket.
Background. A maxWaitMs of 0 waits indefinitely; a positive value waits up to that many milliseconds. For a TLS listener, acceptance includes the server-side TLS handshake.
Chilkat Rust Downloads
let socket = chilkat::Socket::new();
if socket.bind_and_listen(5000, 25).is_err() {
println!("{}", socket.last_error_text());
return;
}
// Wait for and accept the next incoming connection on the listening socket. maxWaitMs = 0 waits
// indefinitely; a positive value waits up to that many milliseconds. For a TLS listener, acceptance
// includes the server-side TLS handshake.
let connected_sock = chilkat::Socket::new();
if socket.accept_next(20000, &connected_sock).is_err() {
println!("{}", socket.last_error_text());
return;
}
println!("Accepted a connection from {}", connected_sock.remote_ip_address());