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Rust Requires Chilkat v11.4.0+

Call a JavaScript Function Returning an Integer

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Demonstrates how to call a JavaScript function that returns an integer.

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Rust

// ----------------------------------------------------------------------------------
// The Javascript function called in this example is shown at the bottom of this page.
// -----------------------------------------------------------------------------------

// In this example, we'll load the Javascript function definition from a file.
// It doesn't need to come from a file.  It could just as easily be loaded from a string.
let sb_script = chilkat::StringBuilder::new();
if sb_script.load_file("js_call_function.js", "utf-8").is_err() {
    println!("{}", sb_script.last_error_text());
    return;
}

// Note: Each instance of a Chilkat Js object automatically establishes
// its own internal runtime and context.  Applications do not need to explicitly create
// the JavaScript runtime or context.
let js = chilkat::Js::new();

let result = chilkat::JsonObject::new();
result.set_emit_compact(false);

// Call Eval to add the function (shown at the bottom of this page) to the context's global object
if js.eval(&sb_script, &result).is_err() {
    // Examine the result for an exception.
    println!("{}", result.emit().unwrap_or_default());

    // Also examine the LastErrorText.
    println!("{}", js.last_error_text());
    return;
}

println!("{}", result.emit().unwrap_or_default());

// The expected output is "undefined":

// {
//   "type": "undefined",
//   "value": "undefined"
// }

//    When Eval processes a script containing only a function declaration,
//    it successfully performs the action (the function becomes defined).
//    However, since the script consists of a statement that produces no value,
//    the script's overall completion value is empty. In JavaScript, the
//    absence of a value is represented by `undefined`.
// 
//    Therefore, the Eval call returns `undefined`.

// ------------------------------------------------------------------------------
// Call the function calculateScore("Player1", 10, 20)

let func_call = chilkat::JsonObject::new();

// Create JSON defining the function call:

// {
//   "name": "calculateScore",
//   "args": [ "Player1", 10, 20 ]
// }

let _ = func_call.update_string("name", "calculateScore");
let _ = func_call.update_string("args[0]", "Player1");
let _ = func_call.update_int("args[1]", 10);
let _ = func_call.update_int("args[2]", 20);

func_call.set_emit_compact(false);
println!("{}", func_call.emit().unwrap_or_default());

if js.call_function(&func_call, &result).is_err() {
    // Examine the result for an exception.
    println!("{}", result.emit().unwrap_or_default());

    // Also examine the LastErrorText.
    println!("{}", js.last_error_text());
    return;
}

println!("{}", result.emit().unwrap_or_default());

// Output:

// {
//   "type": "int",
//   "value": 37
// }

let retval = result.int_of("value");
println!("retval = {}", retval);
JavaScript
function calculateScore(name, pointsA, pointsB) {
    // Return length of name + both scores
    return name.length + pointsA + pointsB;
    }