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Rust

Upload a Directory Tree to an FTP Server

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Demonstrates the Chilkat Ftp2.PutTree method, which uploads a local directory tree into the current remote directory, creating remote subdirectories as needed. The only argument is the local directory; its contents become children of the current remote directory.

Note: The local paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: The upload counterpart to DownloadTree — recursively push a local folder to the server, building the remote directory structure along the way, which is how you publish a website or deploy a build in one operation. It uploads everything selected; when you want to transfer only what has changed, reach for SyncRemoteTree instead.

Chilkat Rust Downloads

Rust

// Demonstrates the Ftp2.PutTree method, which uploads a local directory tree into the current
// remote directory, creating remote subdirectories as needed.  The only argument is the local
// directory.

let ftp = chilkat::Ftp2::new();

ftp.set_hostname("ftp.example.com");
ftp.set_username("myFtpLogin");

// Normally you would not hard-code the password in source.  You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
ftp.set_password("myPassword");

if ftp.connect().is_err() {
    println!("{}", ftp.last_error_text());
    return;
}

if ftp.change_remote_dir("public_html").is_err() {
    println!("{}", ftp.last_error_text());
    return;
}

// The contents of the local directory become children of the current remote directory.
if ftp.put_tree("qa_data/site").is_err() {
    println!("{}", ftp.last_error_text());
    return;
}

println!("Directory tree uploaded.");

if ftp.disconnect().is_err() {
    println!("{}", ftp.last_error_text());
    return;
}