Rust Requires Chilkat v10.1.2+
Rust
Facebook OAuth2 Access Token
See more Facebook Examples
Demonstrates how to get a Facebook OAuth2 access token from a desktop application or script.Chilkat Rust Downloads
// To further clarify, see OAuth 2.0 Authorization Flow
let oauth2 = chilkat::OAuth2::new();
// This should match the Site URL configured for your Facebook APP, such as "http://localhost:3017/"
oauth2.set_listen_port(3017);
oauth2.set_authorization_endpoint("https://www.facebook.com/dialog/oauth");
oauth2.set_token_endpoint("https://graph.facebook.com/oauth/access_token");
// Replace this with your actual App ID
oauth2.set_client_id("APP_ID");
// Set the Scope to a comma-separated list of permissions the app wishes to request.
// See https://developers.facebook.com/docs/facebook-login/permissions/ for a full list of permissions.
oauth2.set_scope("public_profile,user_friends,email,user_posts,user_likes,user_photos");
// This is for Require Proof Key for Code Exchange (PKCE)
// See OAuth2 PKCE Explained
oauth2.set_code_challenge(true);
oauth2.set_code_challenge_method("S256");
// Begin the OAuth2 Authorization code flow. This returns a URL that should be loaded in a browser.
let Ok(url) = oauth2.start_auth() else {
println!("{}", oauth2.last_error_text());
return;
};
println!("url = {}", url);
// Launch the default browser on the system and navigate to the url.
// The LaunchBrowser method was added in Chilkat v10.1.2.
if oauth2.launch_browser(&url).is_err() {
println!("{}", oauth2.last_error_text());
return;
}
// Wait for the user to approve or deny authorization in the browser.
let mut num_ms_waited = 0;
while (num_ms_waited < 90000) && (oauth2.auth_flow_state() < 3) {
oauth2.sleep_ms(100);
num_ms_waited = num_ms_waited + 100;
}
// If the browser does not respond within the specified time, AuthFlowState will be:
//
// 1: Waiting for Redirect – The OAuth2 background thread is waiting for the browser's redirect request.
// 2: Waiting for Final Response – The thread is awaiting the final access token response.
// In either case, cancel the background task initiated by StartAuth.
if oauth2.auth_flow_state() < 3 {
let _ = oauth2.cancel();
println!("No response from the browser!");
return;
}
// Check AuthFlowState to determine if authorization was granted, denied, or failed:
//
// 3: Success – OAuth2 flow completed, the background thread exited, and the successful response is in AccessTokenResponse.
// 4: Access Denied – OAuth2 flow completed, the background thread exited, and the error response is in AccessTokenResponse.
// 5: Failure – OAuth2 flow failed before completion, the background thread exited, and error details are in FailureInfo.
if oauth2.auth_flow_state() == 5 {
println!("OAuth2 failed to complete.");
println!("{}", oauth2.failure_info());
return;
}
if oauth2.auth_flow_state() == 4 {
println!("OAuth2 authorization was denied.");
println!("{}", oauth2.access_token_response());
return;
}
if oauth2.auth_flow_state() != 3 {
println!("Unexpected AuthFlowState:{}", oauth2.auth_flow_state());
return;
}
println!("OAuth2 authorization granted!");
println!("Access Token = {}", oauth2.access_token());