Ruby
Ruby
Read an SSH Channel with a Byte Threshold
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelReadAndPoll2 method, which works like ChannelReadAndPoll but also returns once newly processed data brings the total buffered data to or above a byte threshold. The arguments are the channel number, the poll timeout, and the threshold.
The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).
Background: The threshold makes it practical to stream large output in manageable chunks instead of buffering an entire multi-megabyte result. Treat it as a return threshold, not a hard cap: a complete SSH packet is buffered as a unit, so the amount returned can exceed what you asked for. Data already buffered before the call does not by itself trigger an immediate return.
Chilkat Ruby Downloads
require 'chilkat'
success = false
# Demonstrates the Ssh.ChannelReadAndPoll2 method, which works like ChannelReadAndPoll but also
# returns once the total buffered data reaches or exceeds a byte threshold. The 1st argument is
# the channel number, the 2nd is the poll timeout, and the 3rd is the byte threshold.
ssh = Chilkat::CkSsh.new()
sshPort = 22
success = ssh.Connect("ssh.example.com",sshPort)
if (success == false)
print ssh.lastErrorText() + "\n";
exit
end
# Normally you would not hard-code the password in source. You should instead obtain it
# from an interactive prompt, environment variable, or a secrets vault.
password = "mySshPassword"
success = ssh.AuthenticatePw("mySshLogin",password)
if (success == false)
print ssh.lastErrorText() + "\n";
exit
end
channelNum = ssh.OpenSessionChannel()
if (channelNum < 0)
print ssh.lastErrorText() + "\n";
exit
end
# Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
# raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
# echo typed commands back, and skips interactive login scripts. The output is therefore
# clean and easily parseable -- but because no prompt is ever sent, code must not wait for
# one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success = ssh.SendReqShell(channelNum)
if (success == false)
print ssh.lastErrorText() + "\n";
exit
end
success = ssh.ChannelSendString(channelNum,"cat /var/log/syslog\n","utf-8")
if (success == false)
print ssh.lastErrorText() + "\n";
exit
end
# Return when output goes quiet for 500ms, or once about 64KB has been buffered. The
# threshold is not a hard buffer limit -- a whole SSH packet may push the total above it.
pollTimeoutMs = 500
maxNumBytes = 65536
# The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
# channel close was processed, or the total number of buffered bytes when greater than 0.
result = ssh.ChannelReadAndPoll2(channelNum,pollTimeoutMs,maxNumBytes)
if (result == -1)
print ssh.lastErrorText() + "\n";
exit
end
if (result == -2)
print "No channel data arrived before the timeout." + "\n";
end
if (result == 0)
print "EOF or channel close was processed. Buffered data may still remain." + "\n";
end
if (result > 0)
print "Total bytes buffered: " + result.to_s() + "\n";
end
output = ssh.getReceivedText(channelNum,"utf-8")
if (ssh.get_LastMethodSuccess() == false)
print ssh.lastErrorText() + "\n";
exit
end
print output + "\n";
ssh.Disconnect()