Ruby
Ruby
Async Accept Socket Connection
See more Socket/SSL/TLS Examples
Demonstrates how to get the connected client socket after accepting a connection asynchronously.Chilkat Ruby Downloads
require 'chilkat'
success = false
# This example assumes the Chilkat Socket API to have been previously unlocked.
# See Socket Unlock Sample for sample code.
listenSocket = Chilkat::CkSocket.new()
# Bind to a port and listen.
# This example will listen at port 5555 and allows for a backlog
# of 25 pending connection requests.
success = listenSocket.BindAndListen(5555,25)
if (success != true)
print listenSocket.lastErrorText() + "\n";
exit
end
# Start a background task to accept an incoming connection ...
maxWaitMs = 20000
# acceptTask is a CkTask
acceptTask = listenSocket.AcceptNextConnectionAsync(maxWaitMs)
acceptTask.Run()
# ...
# ...
# ...
# Imagine at this point the task has completed successfully,
# and a connection was accepted. Here's how to get the connected socket...
connectedClient = Chilkat::CkSocket.new()
success = connectedClient.LoadTaskResult(acceptTask)
# Here's how it works: The AcceptNextConnection method would normally
# return a socket object when called synchronously. When called asynchronously,
# it cannot do so because it returns the task object. When the async method
# (running in a background thread) completes, the socket object that is the client
# connection is contained within the task object.
#
# This can be generalized for any case where a Chilkat method returns an object.
# The async version of that method is such that the object returned in the background
# thread is contained within the task object.
# To get the result object, we create a new object instance of that type.
# In this case, we create a socket object (connectedClient). There is a LoadTaskResult
# method in all Chilkat classes that can be a return value of an async method call.
# The LoadTaskResult method transfers the returned object from the task to the caller.