PowerBuilder
PowerBuilder
Send EOF on an SSH Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelSendEof method, which sends an SSH EOF message on a channel. The only argument is the channel number. EOF closes only the client-to-server direction; the application may still receive stdout, stderr, exit status, EOF, and CLOSE from the server.
Background: Many remote commands read standard input until it ends —
wc, sort, cat and friends. Sending EOF is the SSH equivalent of pressing Ctrl+D: it tells the remote process no more input is coming so it can finish and emit results. After sending EOF, do not send more data on that channel; a later send may return true even though nothing is delivered.Chilkat PowerBuilder Downloads
integer li_rc
integer li_Success
oleobject loo_Ssh
integer li_SshPort
string ls_Password
integer li_ChannelNum
string ls_Output
li_Success = 0
// Demonstrates the Ssh.ChannelSendEof method, which sends an SSH EOF message on a channel. The
// only argument is the channel number. EOF closes only the client-to-server direction; output
// may still be received from the server.
loo_Ssh = create oleobject
li_rc = loo_Ssh.ConnectToNewObject("Chilkat.Ssh")
if li_rc < 0 then
destroy loo_Ssh
MessageBox("Error","Connecting to COM object failed")
return
end if
li_SshPort = 22
li_Success = loo_Ssh.Connect("ssh.example.com",li_SshPort)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
ls_Password = "mySshPassword"
li_Success = loo_Ssh.AuthenticatePw("mySshLogin",ls_Password)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
li_ChannelNum = loo_Ssh.OpenSessionChannel()
if li_ChannelNum < 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
li_Success = loo_Ssh.SendReqExec(li_ChannelNum,"wc -l")
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// Send input to the remote command.
li_Success = loo_Ssh.ChannelSendString(li_ChannelNum,"line one~nline two~nline three~n","utf-8")
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// Signal that no more input will be sent. Do not send more data on this channel afterward.
li_Success = loo_Ssh.ChannelSendEof(li_ChannelNum)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
loo_Ssh.ReadTimeoutMs = 15000
// Output can still be received after EOF is sent.
li_Success = loo_Ssh.ChannelReceiveToClose(li_ChannelNum)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
ls_Output = loo_Ssh.GetReceivedText(li_ChannelNum,"utf-8")
if loo_Ssh.LastMethodSuccess = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
Write-Debug ls_Output
loo_Ssh.Disconnect()
destroy loo_Ssh