PowerBuilder
PowerBuilder
Receive from an SSH Channel Until a Pattern Matches
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Demonstrates the Chilkat Ssh.ChannelReceiveUntilMatch method, which receives text until the accumulated text matches a pattern. The arguments are the channel number, the pattern, the charset, and whether matching is case-sensitive. Existing buffered text is checked before waiting for more network data.
Important: Set the ReadTimeoutMs property before calling this method. It defaults to 0, meaning no limit, so without it the call waits forever if the received data never contains a match.
Background: Driving a shell channel means knowing when the remote side has finished talking. With no PTY requested the shell is non-interactive and never prints a prompt, so the reliable signal is a marker you deliberately echo after your command. This method automates "read until you see X." The pattern syntax is deliberately minimal: literal characters plus
*, which matches zero or more characters and can span line breaks. ? and bracket classes are not supported, and backslash does not escape a literal *.Chilkat PowerBuilder Downloads
integer li_rc
integer li_Success
oleobject loo_Ssh
integer li_SshPort
string ls_Password
integer li_ChannelNum
integer li_CaseSensitive
string ls_Output
li_Success = 0
// Demonstrates the Ssh.ChannelReceiveUntilMatch method, which receives text until the
// accumulated text matches a pattern. The 1st argument is the channel number, the 2nd is the
// pattern, the 3rd is the charset, and the 4th selects case-sensitive matching. The pattern
// supports literal characters plus "*", which matches zero or more characters.
loo_Ssh = create oleobject
li_rc = loo_Ssh.ConnectToNewObject("Chilkat.Ssh")
if li_rc < 0 then
destroy loo_Ssh
MessageBox("Error","Connecting to COM object failed")
return
end if
li_SshPort = 22
li_Success = loo_Ssh.Connect("ssh.example.com",li_SshPort)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
ls_Password = "mySshPassword"
li_Success = loo_Ssh.AuthenticatePw("mySshLogin",ls_Password)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
li_ChannelNum = loo_Ssh.OpenSessionChannel()
if li_ChannelNum < 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts. The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
li_Success = loo_Ssh.SendReqShell(li_ChannelNum)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// There is no prompt to wait for, so make the command itself announce when it has finished
// by echoing a marker after it.
li_Success = loo_Ssh.ChannelSendString(li_ChannelNum,"ls -l /tmp; echo DONE_MARKER~n","utf-8")
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// IMPORTANT: Set a read timeout before receiving until a match. ReadTimeoutMs defaults to 0,
// which means no limit -- without it, this call waits forever if the received data never
// contains a match.
loo_Ssh.ReadTimeoutMs = 15000
// Receive until the marker appears in the output.
li_CaseSensitive = 0
li_Success = loo_Ssh.ChannelReceiveUntilMatch(li_ChannelNum,"DONE_MARKER","utf-8",li_CaseSensitive)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
ls_Output = loo_Ssh.GetReceivedText(li_ChannelNum,"utf-8")
if loo_Ssh.LastMethodSuccess = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
Write-Debug ls_Output
loo_Ssh.Disconnect()
destroy loo_Ssh