PowerBuilder
PowerBuilder
Read Data from an SSH Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelRead method, which reads incoming SSH channel messages. The only argument is the channel number; the ReadTimeoutMs property limits how long it waits. Received data is appended to the channel's receive buffer, then retrieved with a GetReceived... method.
The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).
Background: SSH reading is a two-step pattern that trips people up at first: the
Channel* read/poll methods move bytes from the network into an internal per-channel buffer, and a separate GetReceived... call hands that buffer to your code. A positive return is therefore a buffer total, not a count of what this call fetched. Note that a 0 return means EOF or close — buffered data can still remain and should be drained.Chilkat PowerBuilder Downloads
integer li_rc
integer li_Success
oleobject loo_Ssh
integer li_SshPort
string ls_Password
integer li_ChannelNum
integer li_Result
string ls_Output
li_Success = 0
// Demonstrates the Ssh.ChannelRead method, which reads incoming SSH channel messages. The only
// argument is the channel number. The ReadTimeoutMs property limits how long it waits.
loo_Ssh = create oleobject
li_rc = loo_Ssh.ConnectToNewObject("Chilkat.Ssh")
if li_rc < 0 then
destroy loo_Ssh
MessageBox("Error","Connecting to COM object failed")
return
end if
li_SshPort = 22
li_Success = loo_Ssh.Connect("ssh.example.com",li_SshPort)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
ls_Password = "mySshPassword"
li_Success = loo_Ssh.AuthenticatePw("mySshLogin",ls_Password)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
li_ChannelNum = loo_Ssh.OpenSessionChannel()
if li_ChannelNum < 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts. The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
li_Success = loo_Ssh.SendReqShell(li_ChannelNum)
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
li_Success = loo_Ssh.ChannelSendString(li_ChannelNum,"uname -a~n","utf-8")
if li_Success = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
// The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
// channel close was processed, or the total number of buffered bytes when greater than 0.
li_Result = loo_Ssh.ChannelRead(li_ChannelNum)
if li_Result = -1 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
if li_Result = -2 then
Write-Debug "No channel data arrived before the timeout."
end if
if li_Result = 0 then
Write-Debug "EOF or channel close was processed. Buffered data may still remain."
end if
if li_Result > 0 then
Write-Debug "Total bytes buffered: " + string(li_Result)
end if
ls_Output = loo_Ssh.GetReceivedText(li_ChannelNum,"utf-8")
if loo_Ssh.LastMethodSuccess = 0 then
Write-Debug loo_Ssh.LastErrorText
destroy loo_Ssh
return
end if
Write-Debug ls_Output
loo_Ssh.Disconnect()
destroy loo_Ssh