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PowerBuilder

Receive Text until CRLF

Demonstrates receiving text on a socket connection up to and including when an expected CRLF arrives. The example sends an HTTP HEAD request to an HTTP server and then reads the response header using ReceiveToCRLF and ReceiveUntilMatch.

Chilkat PowerBuilder Downloads

PowerBuilder
integer li_rc
integer li_Success
oleobject loo_Socket
integer li_UseTls
integer li_MaxWaitMillisec
string ls_ResponseStatusLine
string ls_ResponseHeaderLine
string ls_RemainderOfHeader

li_Success = 0

// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.

loo_Socket = create oleobject
li_rc = loo_Socket.ConnectToNewObject("Chilkat.Socket")
if li_rc < 0 then
    destroy loo_Socket
    MessageBox("Error","Connecting to COM object failed")
    return
end if

// Connect using TLS to www.chilkatsoft.com
// We could also use a normal TCP connection also by specifying port 80 with useTls = 0.
li_UseTls = 1
li_MaxWaitMillisec = 20000
li_Success = loo_Socket.Connect("www.chilkatsoft.com",443,li_UseTls,li_MaxWaitMillisec)
if li_Success <> 1 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

// Tell the socket object that all text is to be sent in the utf-8 encoding,
// and the text received is assumed to be utf-8.
loo_Socket.StringCharset = "utf-8"

// Send an HTTP HEAD request:
li_Success = loo_Socket.SendString("HEAD / HTTP/1.1~r~nHost: www.chilkatsoft.com~r~n~r~n")
if li_Success <> 1 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

// Wait a maximum of 4 seconds while no data is forthcoming:
loo_Socket.MaxReadIdleMs = 4000

// To explain MaxReadIdleMs further:  In Chilkat, a max "idle timeout" is the max time to wait
// while no additional data arrives on the socket.  Imagine if 10MB of data will be received
// where the 1st CRLF occurs at the very end.  As long as the data continues arriving and does not
// halt for more than 4000ms, then the ReceiveToCRLF will continue receiving.  It is only after
// the connection becomes idle for more than 4000ms that the app will giveup and fail the read.

// Get the 1st response line, which should be "HTTP/1.1 200 OK"
ls_ResponseStatusLine = loo_Socket.ReceiveToCRLF()
if loo_Socket.LastMethodSuccess <> 1 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

Write-Debug "StatusLine: " + ls_ResponseStatusLine

// Now get the 1st line of the response header:
ls_ResponseHeaderLine = loo_Socket.ReceiveToCRLF()
if loo_Socket.LastMethodSuccess <> 1 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

Write-Debug "HeaderLine: " + ls_ResponseHeaderLine

// Now read the remainder of the response header by reading until a double CRLF is seen:
ls_RemainderOfHeader = loo_Socket.ReceiveUntilMatch("~r~n~r~n")
if loo_Socket.LastMethodSuccess <> 1 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

Write-Debug "Remainder: " + ls_RemainderOfHeader

// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
li_Success = loo_Socket.Close(20000)


destroy loo_Socket