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PowerBuilder

Receive Text up to a Matching Sequence

See more Socket/SSL/TLS Examples

Demonstrates Socket.ReceiveUntilMatch, which receives bytes until an exact byte sequence is found. The match string is encoded using StringCharset and compared byte-for-byte.

Background. The comparison is case-sensitive with no Unicode normalization. This is useful for reading a message that ends with an application-defined marker delimiting the end of a response.

Chilkat PowerBuilder Downloads

PowerBuilder
integer li_rc
integer li_Success
oleobject loo_Socket
integer li_BTls
integer li_MaxWaitMs
string ls_Command
string ls_Response

li_Success = 0

loo_Socket = create oleobject
li_rc = loo_Socket.ConnectToNewObject("Chilkat.Socket")
if li_rc < 0 then
    destroy loo_Socket
    MessageBox("Error","Connecting to COM object failed")
    return
end if

//  Connect to the server using TLS.  The 3rd argument enables the TLS handshake after the TCP
//  connection succeeds; the 4th is the maximum time to wait, in milliseconds.
li_BTls = 1
li_MaxWaitMs = 5000
li_Success = loo_Socket.Connect("example.com",5000,li_BTls,li_MaxWaitMs)
if li_Success = 0 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

//  StringCharset controls the character encoding used when sending and receiving text.
loo_Socket.StringCharset = "utf-8"
//  Send a request using a simple application-defined text protocol in which each message ends with a
//  CRLF.
ls_Command = "STATUS~r~n"
li_Success = loo_Socket.SendString(ls_Command)
if li_Success = 0 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

//  Receive bytes until an exact byte sequence is found.  The match string is encoded using
//  StringCharset and compared byte-for-byte.  Here the server marks the end of its response with an
//  application-defined marker.
ls_Response = loo_Socket.ReceiveUntilMatch("<EOM>")
if loo_Socket.LastMethodSuccess = 0 then
    Write-Debug loo_Socket.LastErrorText
    destroy loo_Socket
    return
end if

Write-Debug ls_Response


destroy loo_Socket