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PowerBuilder

Set a MIME Body from Binary Bytes (BinData)

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Demonstrates the Chilkat Mime.SetBodyBd method, which sets the decoded body bytes from a BinData, changes the transfer encoding to base64, and preserves the bytes exactly. The only argument is the BinData.

Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: This is the direct way to put arbitrary binary content into a part from memory — a generated image, a decrypted blob — without a temporary file. Chilkat base64-encodes it so the bytes survive text-based transports unchanged. Note it does not set a Content-Type or disposition, so assign those yourself to describe what the bytes are.

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PowerBuilder
integer li_rc
integer li_Success
oleobject loo_Bd
oleobject loo_Mime

li_Success = 0

//  Demonstrates the Mime.SetBodyBd method, which sets the decoded body bytes from a BinData,
//  changes the transfer encoding to base64, and preserves the bytes exactly.  The only argument is
//  the BinData.

//  Put the binary body bytes into a BinData.
loo_Bd = create oleobject
li_rc = loo_Bd.ConnectToNewObject("Chilkat.BinData")
if li_rc < 0 then
    destroy loo_Bd
    MessageBox("Error","Connecting to COM object failed")
    return
end if
li_Success = loo_Bd.LoadFile("qa_data/photo.jpg")
if li_Success = 0 then
    Write-Debug loo_Bd.LastErrorText
    destroy loo_Bd
    return
end if

loo_Mime = create oleobject
li_rc = loo_Mime.ConnectToNewObject("Chilkat.Mime")

//  Set a Content-Type for the binary content (SetBodyBd does not set one itself).
loo_Mime.ContentType = "image/jpeg"

li_Success = loo_Mime.SetBodyBd(loo_Bd)
if li_Success = 0 then
    Write-Debug loo_Mime.LastErrorText
    destroy loo_Bd
    destroy loo_Mime
    return
end if

Write-Debug "Body set from " + string(loo_Bd.NumBytes) + " bytes."


destroy loo_Bd
destroy loo_Mime