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PowerBuilder

Prevent JavaScript Infinite Loops

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Demonstrates how prevent infinite loops or prevent the JavaScript from running for a longer amount of time than allowed.

Chilkat PowerBuilder Downloads

PowerBuilder
integer li_rc
integer li_Success
oleobject loo_SbScript
oleobject loo_Js
oleobject loo_Result

li_Success = 0

//  This is the JavaScript we'll run:

//  console.log('Starting infinite loop...'); while(true) {};

loo_SbScript = create oleobject
li_rc = loo_SbScript.ConnectToNewObject("Chilkat.StringBuilder")
if li_rc < 0 then
    destroy loo_SbScript
    MessageBox("Error","Connecting to COM object failed")
    return
end if
loo_SbScript.Append("console.log('Starting infinite loop...'); while(true) {};")

loo_Js = create oleobject
li_rc = loo_Js.ConnectToNewObject("Chilkat.Js")

//  Set a limit on the amount of time (in seconds) the script is allowed to run.
//  If the JavaScript takes longer than this amount of time, then Chilkat kills the script without crashing the host program.
//  The default value of TimeoutSeconds is 0, which indicates no limit.
//  For this example, set a limit of 2 seconds.
loo_Js.TimeoutSeconds = 2

loo_Result = create oleobject
li_rc = loo_Result.ConnectToNewObject("Chilkat.JsonObject")

loo_Result.EmitCompact = 0

//  Run the script..
li_Success = loo_Js.Eval(loo_SbScript,loo_Result)
if li_Success = 0 then
    //  Examine the result for an exception.
    Write-Debug loo_Result.Emit()

    //  The result contains this:

    //  	{
    //  	  "exception": {
    //  	    "message": "interrupted - JavaScript exceeded the Chilkat.Js.TimeoutSeconds",
    //  	    "stack": [
    //  	      {
    //  	        "func": "<eval>",
    //  	        "file": "<input>",
    //  	        "line": 1,
    //  	        "col": 8
    //  	      }
    //  	    ]
    //  	  }
    //  	}

    //  Also examine the LastErrorText.
    Write-Debug loo_Js.LastErrorText
    destroy loo_SbScript
    destroy loo_Js
    destroy loo_Result
    return
end if

//  We should never get here..
Write-Debug "Succeeded."
Write-Debug loo_Result.Emit()


destroy loo_SbScript
destroy loo_Js
destroy loo_Result
JavaScript
console.log('Starting infinite loop...');
while(true) {};