Pascal (Lazarus/Delphi)
Pascal (Lazarus/Delphi)
WebSocket through SSH Tunnel
See more WebSocket Examples
This example shows how to establish a WebSocket connection through an SSH tunnel. The WebSocket protocol communications will be encapsulated within an SSH tunnel.Chilkat Pascal (Lazarus/Delphi) Downloads
program ChilkatDemo;
// Demonstrates using the Chilkat Pascal wrapper via the C bridge DLL.
// Builds as a console application under Lazarus (FPC) or Delphi.
{$IFDEF FPC}
{$MODE DELPHI}
{$ENDIF}
{$APPTYPE CONSOLE}
uses
{$IFDEF UNIX}
cthreads,
{$ENDIF}
SysUtils,
CkDllLoader,
Chilkat.Rest,
Chilkat.WebSocket,
Chilkat.Socket;
// ---------------------------------------------------------------------------
procedure RunDemo;
var
success: Boolean;
tunnel: TSocket;
sshHostname: string;
sshPort: Integer;
bTls: Boolean;
port: Integer;
maxWaitMs: Integer;
channel: TSocket;
rest: TRest;
ws: TWebSocket;
responseBody: string;
statusCode: Integer;
begin
success := False;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// --------------------------------------------------
// This example borrows the code from the REST through SSH Tunnel example.
// We first use the Chilkat Socket object to establish a connection to the WebSocket server through an SSH Tunnel.
// Next, the Rest object uses the Socket object for its connection.
// Finally, the WebSocket object uses the Rest object for its connection.
//
// Hopefully the flexibility of this architecture is easy to see. All of the HTTP functionality of the Rest object,
// such as HTTP authentication, custom headers, etc. is available to the WebSocket. Likewise, all of the advanced functionality
// of the Socket object is in turn available to the Rest object.
// The high-level steps for accomplishing the task of running the WebSocket protocol through an SSH accomplished as follows:
// 1) Create the SSH tunnel using Chilkat Socket.
// 2) Open a port-forwarding channel (to the WebSocket server) within the tunnel.
// 2) Tell Rest to use the Socket object.
// 3) Tell WebSocket to use the Rest object.
tunnel := TSocket.Create;
sshHostname := 'sftp.example.com';
sshPort := 22;
// Connect to an SSH server and establish the SSH tunnel:
success := tunnel.SshOpenTunnel(sshHostname,sshPort);
if (success = False) then
begin
WriteLn(tunnel.LastErrorText);
Exit;
end;
// Authenticate with the SSH server via a login/password
// or with a public key.
// This example demonstrates SSH password authentication.
success := tunnel.SshAuthenticatePw('mySshLogin','mySshPassword');
if (success = False) then
begin
WriteLn(tunnel.LastErrorText);
Exit;
end;
// OK, the SSH tunnel is setup. Now open a channel within the tunnel.
bTls := True;
port := 443;
maxWaitMs := 5000;
// This returns a socket object that is a single channel within the SSH tunnel.
// The SSH channel is our logical port-forwarded connection through the SSH tunnel.
// Note: This example establishes a TLS connection to the target WebSocket server.
// (The TLS protocol will run on the logical channel within the SSH tunnel.)
// Your application can just as easily make a non-TLS connection by changing the arguments
// passed to SshNewChannel.
channel := TSocket.Create;
success := tunnel.SshNewChannel('some-websocket-server.com',port,bTls,maxWaitMs,channel);
if (success = False) then
begin
WriteLn(tunnel.LastErrorText);
Exit;
end;
// Create a REST object and tell it to use the SSH channel.
// This connection is a TLS running on an SSH channel through an SSH tunnel.
// In other words, TLS is wrapped within the SSH tunnel.
rest := TRest.Create;
success := rest.UseConnection(channel,False);
if (success = False) then
begin
WriteLn(rest.LastErrorText);
Exit;
end;
// Finally, tell our WebSocket object to use the Rest object..
ws := TWebSocket.Create;
// Tell the WebSocket to use this connection.
success := ws.UseConnection(rest);
if (success = False) then
begin
WriteLn(ws.LastErrorText);
Exit;
end;
// Add the standard WebSocket open handshake headers that will be needed.
// (This adds the required HTTP request headers to the rest object.)
ws.AddClientHeaders();
// Add any additional headers that might be desired.
// Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin".
rest.AddHeader('Sec-WebSocket-Protocol','x-some-websocket-subprotocol');
rest.AddHeader('Origin','http://some-websocket-server.com');
// Do the open handshake.
responseBody := rest.FullRequestNoBody('GET','/something');
if (rest.LastMethodSuccess = False) then
begin
WriteLn(rest.LastErrorText);
Exit;
end;
// If successful, the HTTP response status code should be 101,
// and the response body will be empty. (If it failed, we'll have a look
// at the response body..)
statusCode := rest.ResponseStatusCode;
WriteLn('Response status code: ' + statusCode);
if (statusCode <> 101) then
begin
WriteLn(responseBody);
WriteLn('-- Failed because of unexpected response status code.');
Exit;
end;
// We have the expected 101 response, so let's now validate the
// contents of the response, such as the value sent by the server in the
// Sec-WebSocket-Accept header.
success := ws.ValidateServerHandshake();
if (success = False) then
begin
WriteLn(ws.LastErrorText);
Exit;
end;
WriteLn('WebSocket connection successful.');
// The application may now begin sending and receiving frames on the WebSocket connection.
// (At this point, we're done with the rest object...)
tunnel.Free;
channel.Free;
rest.Free;
ws.Free;
end;
// ---------------------------------------------------------------------------
begin
try
RunDemo;
except
on E: Exception do
WriteLn('Unhandled exception: ', E.ClassName, ': ', E.Message);
end;
WriteLn;
{$IFDEF MSWINDOWS}
WriteLn('Press Enter to exit...');
ReadLn;
{$ENDIF}
end.