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Pascal (Lazarus/Delphi)

Peek at Buffered SSH Channel Text

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Demonstrates the Chilkat Ssh.PeekReceivedText method, which returns the text currently buffered for a channel, decoded with the given charset, without removing any bytes. The first argument is the channel number and the second is the charset.

Background: Every other retrieval method consumes the buffer, which is awkward when you only want to know whether the output you are waiting for has arrived yet. Because peeking is nondestructive, you can inspect, decide, and still retrieve the data normally afterward — the basis of a poll-and-check loop. Note that StripColorCodes is not applied here, so terminal escape sequences appear exactly as buffered.

Chilkat Pascal (Lazarus/Delphi) Downloads

Pascal (Lazarus/Delphi)
program ChilkatDemo;

// Demonstrates using the Chilkat Pascal wrapper via the C bridge DLL.
// Builds as a console application under Lazarus (FPC) or Delphi.

{$IFDEF FPC}
  {$MODE DELPHI}
{$ENDIF}
{$APPTYPE CONSOLE}

uses
  {$IFDEF UNIX}
  cthreads,
  {$ENDIF}
  SysUtils,
  CkDllLoader,
  Chilkat.Ssh;

// ---------------------------------------------------------------------------

procedure RunDemo;
var
  success: Boolean;
  ssh: TSsh;
  sshPort: Integer;
  password: string;
  channelNum: Integer;
  peeked: string;
  output: string;

begin
  success := False;

  //  Demonstrates the Ssh.PeekReceivedText method, which returns the text currently buffered for a
  //  channel without removing any bytes.  The 1st argument is the channel number and the 2nd is
  //  the charset.

  ssh := TSsh.Create;

  sshPort := 22;
  success := ssh.Connect('ssh.example.com',sshPort);
  if (success = False) then
    begin
      WriteLn(ssh.LastErrorText);
      Exit;
    end;

  //  Normally you would not hard-code the password in source.  You should instead obtain it
  //  from an interactive prompt, environment variable, or a secrets vault.
  password := 'mySshPassword';

  success := ssh.AuthenticatePw('mySshLogin',password);
  if (success = False) then
    begin
      WriteLn(ssh.LastErrorText);
      Exit;
    end;

  channelNum := ssh.OpenSessionChannel();
  if (channelNum < 0) then
    begin
      WriteLn(ssh.LastErrorText);
      Exit;
    end;

  success := ssh.SendReqExec(channelNum,'ls -l /tmp');
  if (success = False) then
    begin
      WriteLn(ssh.LastErrorText);
      Exit;
    end;

  //  IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
  //  it, this call waits forever if the server never sends channel close.
  ssh.ReadTimeoutMs := 15000;

  success := ssh.ChannelReceiveToClose(channelNum);
  if (success = False) then
    begin
      WriteLn(ssh.LastErrorText);
      Exit;
    end;

  //  Look at the buffered text without consuming it.  This is useful for checking whether the
  //  expected output has arrived yet.
  peeked := ssh.PeekReceivedText(channelNum,'utf-8');
  if (ssh.LastMethodSuccess = False) then
    begin
      WriteLn(ssh.LastErrorText);
      Exit;
    end;
  WriteLn('Peeked: ' + peeked);

  //  The bytes are still buffered, so retrieving them still returns the same text.
  output := ssh.GetReceivedText(channelNum,'utf-8');
  if (ssh.LastMethodSuccess = False) then
    begin
      WriteLn(ssh.LastErrorText);
      Exit;
    end;
  WriteLn('Retrieved: ' + output);

  ssh.Disconnect();


  ssh.Free;

end;

// ---------------------------------------------------------------------------

begin

  try
    RunDemo;
  except
    on E: Exception do
      WriteLn('Unhandled exception: ', E.ClassName, ': ', E.Message);
  end;

  WriteLn;
  {$IFDEF MSWINDOWS}
  WriteLn('Press Enter to exit...');
  ReadLn;
  {$ENDIF}
end.