Pascal (Lazarus/Delphi)
Pascal (Lazarus/Delphi)
Demonstrates KeepSessionLog and SessionLog
The Chilkat Socket component provides properties for keeping a session log making it possible to see the exact bytes received and sent on a TCP/IP or SSL/TLS connection. To enable session logging, set the KeepSessionLog property = _TRUE_. The SessionLogEncoding property controls how binary, non-printable bytes are represented in the log. There are two possible settings: Possible values are "esc" and "hex". The default value is "esc".When set to "hex", the bytes are encoded as a hexidecimalized string. The "esc" encoding is a C-string like encoding, and is more compact than hex if most of the data to be logged is text. Printable us-ascii chars are unmodified. Common "C" control chars are represented as "\r", "\n", "\t", etc. Non-printable and byte values greater than 0x80 are escaped using a backslash and hex encoding: \xHH. Certain printable chars are backslashed: SPACE, double-quote, single-quote, etc.
Chilkat Pascal (Lazarus/Delphi) Downloads
program ChilkatDemo;
// Demonstrates using the Chilkat Pascal wrapper via the C bridge DLL.
// Builds as a console application under Lazarus (FPC) or Delphi.
{$IFDEF FPC}
{$MODE DELPHI}
{$ENDIF}
{$APPTYPE CONSOLE}
uses
{$IFDEF UNIX}
cthreads,
{$ENDIF}
SysUtils,
CkDllLoader,
Chilkat.BinData,
Chilkat.Socket;
// ---------------------------------------------------------------------------
procedure RunDemo;
var
success: Boolean;
socket: TSocket;
tls: Boolean;
maxWaitMillisec: Integer;
binData: TBinData;
httpHeader: string;
begin
success := False;
// This example assumes the Chilkat Socket API to have been previously unlocked.
// See Socket Unlock Sample for sample code.
socket := TSocket.Create;
// Enable session logging:
socket.KeepSessionLog := True;
socket.SessionLogEncoding := 'esc';
tls := True;
maxWaitMillisec := 20000;
success := socket.Connect('www.chilkatsoft.com',443,tls,maxWaitMillisec);
if (success <> True) then
begin
WriteLn(socket.LastErrorText);
Exit;
end;
// Send a GET start line to the web server..
success := socket.SendString('GET /abc123.abc123 HTTP/1.1' + #13#10);
if (success <> True) then
begin
WriteLn(socket.LastErrorText);
Exit;
end;
// Send some bytes that will cause an error...
binData := TBinData.Create;
binData.AppendEncoded('01020304','hex');
success := socket.SendBd(binData);
// Read the response up to the first double CRLF:
httpHeader := socket.ReceiveUntilMatch(#13#10 + #13#10);
if (socket.LastMethodSuccess <> True) then
begin
WriteLn(socket.LastErrorText);
Exit;
end;
// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
socket.Close(20000);
// Display the session log:
WriteLn(socket.SessionLog);
// The Session log will show the exact bytes sent and received.
// In this case, the session log shows:
// SendString: GET\x20/abc123.abc123\x20HTTP/1.1\r\n
//
// SendBytes: \x01\x02\x03\x04
// ReceiveUntilMatch: HTTP/1.1\x20400\x20Bad\x20Request\r\n
// Content-Type:\x20text/html;\x20charset=us-ascii\r\n
// Server:\x20Microsoft-HTTPAPI/2.0\r\n
// Date:\x20Thu,\x2027\x20Oct\x202016\x2013:16:02\x20GMT\r\n
// Connection:\x20close\r\n
// Content-Length:\x20339\r\n
// \r\n
// <!DOCTYPE\x20HTML\x20PUBLIC\x20\"-//W3C//DTD\x20HTML\x204.01//EN\"\"http://www.w
// 3.org/TR/html4/strict.dtd\">\r\n
// <HTML><HEAD><TITLE>Bad\x20Request</TITLE>\r\n
// <META\x20HTTP-EQUIV=\"Content-Type\"\x20Content=\"text/html;\x20charset=us-ascii
// \"></HEAD>\r\n
// <BODY><h2>Bad\x20Request\x20-\x20Invalid\x20Header</h2>\r\n
// <hr><p>HTTP\x20Error\x20400.\x20The\x20request\x20has\x20an\x20invalid\x20header
// \x20name.</p>\r\n
// </BODY></HTML>\r\n
//
socket.Free;
binData.Free;
end;
// ---------------------------------------------------------------------------
begin
try
RunDemo;
except
on E: Exception do
WriteLn('Unhandled exception: ', E.ClassName, ': ', E.Message);
end;
WriteLn;
{$IFDEF MSWINDOWS}
WriteLn('Press Enter to exit...');
ReadLn;
{$ENDIF}
end.