Pascal (Lazarus/Delphi)
Pascal (Lazarus/Delphi)
Async Accept Socket Connection
See more Socket/SSL/TLS Examples
Demonstrates how to get the connected client socket after accepting a connection asynchronously.Chilkat Pascal (Lazarus/Delphi) Downloads
program ChilkatDemo;
// Demonstrates using the Chilkat Pascal wrapper via the C bridge DLL.
// Builds as a console application under Lazarus (FPC) or Delphi.
{$IFDEF FPC}
{$MODE DELPHI}
{$ENDIF}
{$APPTYPE CONSOLE}
uses
{$IFDEF UNIX}
cthreads,
{$ENDIF}
SysUtils,
CkDllLoader,
Chilkat.Task,
Chilkat.Socket;
// ---------------------------------------------------------------------------
procedure RunDemo;
var
success: Boolean;
listenSocket: TSocket;
maxWaitMs: Integer;
acceptTask: TTask;
connectedClient: TSocket;
begin
success := False;
// This example assumes the Chilkat Socket API to have been previously unlocked.
// See Socket Unlock Sample for sample code.
listenSocket := TSocket.Create;
// Bind to a port and listen.
// This example will listen at port 5555 and allows for a backlog
// of 25 pending connection requests.
success := listenSocket.BindAndListen(5555,25);
if (success <> True) then
begin
WriteLn(listenSocket.LastErrorText);
Exit;
end;
// Start a background task to accept an incoming connection ...
maxWaitMs := 20000;
acceptTask := listenSocket.AcceptNextConnectionAsync(maxWaitMs);
acceptTask.Run();
// ...
// ...
// ...
// Imagine at this point the task has completed successfully,
// and a connection was accepted. Here's how to get the connected socket...
connectedClient := TSocket.Create;
success := connectedClient.LoadTaskResult(acceptTask);
// Here's how it works: The AcceptNextConnection method would normally
// return a socket object when called synchronously. When called asynchronously,
// it cannot do so because it returns the task object. When the async method
// (running in a background thread) completes, the socket object that is the client
// connection is contained within the task object.
//
// This can be generalized for any case where a Chilkat method returns an object.
// The async version of that method is such that the object returned in the background
// thread is contained within the task object.
// To get the result object, we create a new object instance of that type.
// In this case, we create a socket object (connectedClient). There is a LoadTaskResult
// method in all Chilkat classes that can be a return value of an async method call.
// The LoadTaskResult method transfers the returned object from the task to the caller.
listenSocket.Free;
connectedClient.Free;
end;
// ---------------------------------------------------------------------------
begin
try
RunDemo;
except
on E: Exception do
WriteLn('Unhandled exception: ', E.ClassName, ': ', E.Message);
end;
WriteLn;
{$IFDEF MSWINDOWS}
WriteLn('Press Enter to exit...');
ReadLn;
{$ENDIF}
end.