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Objective-C

Zip

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Objective-C
#import <CkoZip.h>
#import <NSString.h>

BOOL success = NO;

//  This example assumes the Chilkat API to have been previously unlocked.
//  See Global Unlock Sample for sample code.

CkoZip *zip = [[CkoZip alloc] init];

NSString *zipPath = @"c:/temp/myFiles.zip";

//  Initialize the zip object, which also sets the FileName property to the path of the zip to be created.
[zip NewZip: zipPath];

//  Append references to files to be zipped.
BOOL recurse = YES;
success = [zip AppendFiles: @"c:/temp/files_to_zip/*" recurse: recurse];
if (success == NO) {
    NSLog(@"%@",zip.LastErrorText);
    return;
}

//  Write the .zip and close the zip file (and clears the zip object).
success = [zip WriteZipAndClose];
if (success == NO) {
    NSLog(@"%@",zip.LastErrorText);
    return;
}

NSLog(@"%@%@",@"Successfully created ",zipPath);

//  If the following files existed under c:/temp/files_to_zip

//  c:/temp/files_to_zip/aaa/pigs.json
//  c:/temp/files_to_zip/bbb/base64Cert.txt
//  c:/temp/files_to_zip/bbb/sub1/brasil_cert.pem
//  c:/temp/files_to_zip/bbb/sub2/penguins.gif
//  c:/temp/files_to_zip/bbb/sub2/starfish.jpg
//  c:/temp/files_to_zip/hamlet.xml
//  c:/temp/files_to_zip/hello.pdf

//  then the zip we created would contain:

//  aaa/pigs.json
//  bbb/base64Cert.txt
//  bbb/sub1/brasil_cert.pem
//  bbb/sub2/penguins.gif
//  bbb/sub2/starfish.jpg
//  hamlet.xml
//  hello.pdf