Sample code for 30+ languages & platforms
Objective-C

SSH Exec (Execute Command Line)

See more SSH Examples

Demonstrates running a single command on an SSH server with an exec request and retrieving its output. The example connects, authenticates, opens a session channel, sends the command, reads until the server closes the channel, and then checks the exit status.

Background: exec is the workhorse of SSH automation: it runs one command and the server closes the channel when the command exits, which is a definitive end-of-output signal. No PTY is involved, so the shell runs non-interactively — no prompt, no echoed input, no ANSI escape codes — giving clean, parseable output. Remember that an accepted exec request only means the request was accepted; the command's own success is reported through the channel exit status. Command syntax depends on the remote shell, which is the user's default shell on Linux/UNIX and usually CMD.EXE on Windows SSH servers.

Chilkat Objective-C Downloads

Objective-C
#import <CkoSsh.h>
#import <NSString.h>

BOOL success = NO;

//  This example requires the Chilkat API to have been previously unlocked.
//  See Global Unlock Sample for sample code.

//  Demonstrates running a single command on an SSH server with an exec request and retrieving
//  its output.  An exec request runs one command and the server closes the channel when it
//  finishes -- no PTY and no shell prompt are involved, so the output is clean and parseable.

CkoSsh *ssh = [[CkoSsh alloc] init];

//  The hostname may be a hostname or an IP address.
NSString *hostname = @"ssh.example.com";
int port = 22;
success = [ssh Connect: hostname port: [NSNumber numberWithInt: port]];
if (success == NO) {
    NSLog(@"%@",ssh.LastErrorText);
    return;
}

//  Normally you would not hard-code the password in source.  You should instead obtain it
//  from an interactive prompt, environment variable, or a secrets vault.
NSString *password = @"mySshPassword";

success = [ssh AuthenticatePw: @"mySshLogin" password: password];
if (success == NO) {
    NSLog(@"%@",ssh.LastErrorText);
    return;
}

//  Open a session channel.  Several session channels may be open at once on one connection.
int channelNum = [[ssh OpenSessionChannel] intValue];
if (channelNum < 0) {
    NSLog(@"%@",ssh.LastErrorText);
    return;
}

//  The command syntax depends on the remote system's shell.  On Linux/UNIX it is typically the
//  user's default shell; on Windows SSH servers it is usually CMD.EXE.
//    Linux/UNIX:  "ls -l /tmp"        or  "cd /etc; ls -la"
//    Windows:     "dir"               or  "\"cd \\temp&&dir\""
success = [ssh SendReqExec: [NSNumber numberWithInt: channelNum] command: @"ls -l /tmp"];
if (success == NO) {
    NSLog(@"%@",ssh.LastErrorText);
    return;
}

//  IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
//  it, this call waits forever if the server never sends channel close.
ssh.ReadTimeoutMs = [NSNumber numberWithInt:15000];

//  Read the output until the server sends channel close, which happens when the command exits.
success = [ssh ChannelReceiveToClose: [NSNumber numberWithInt: channelNum]];
if (success == NO) {
    NSLog(@"%@",ssh.LastErrorText);
    return;
}

NSString *cmdOutput = [ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"utf-8"];
if (ssh.LastMethodSuccess == NO) {
    NSLog(@"%@",ssh.LastErrorText);
    return;
}

NSLog(@"%@",cmdOutput);

//  An accepted exec request does not mean the command succeeded.  Check the exit status.
if ([ssh ChannelReceivedExitStatus: [NSNumber numberWithInt: channelNum]]) {
    NSLog(@"%@%d",@"Exit status: ",[[ssh GetChannelExitStatus: [NSNumber numberWithInt: channelNum]] intValue]);
}

[ssh Disconnect];