Objective-C
Objective-C
Set an Environment Variable on an SSH Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.SendReqSetEnv method, which asks the server to set an environment variable for a session channel. The arguments are the channel number, the variable name, and its value. Send these requests before the exec, shell, or subsystem request.
Background: This is the clean way to pass configuration to a remote command without embedding it in the command line. Be aware that many SSH servers restrict which variables clients may set (OpenSSH's
AcceptEnv), so a request can be silently ignored or rejected — do not rely on it without verifying the server's policy.Chilkat Objective-C Downloads
#import <CkoSsh.h>
#import <NSString.h>
BOOL success = NO;
// Demonstrates the Ssh.SendReqSetEnv method, which asks the server to set an environment
// variable for a session channel. The 1st argument is the channel number, the 2nd is the
// variable name, and the 3rd is its value. Send it before the exec, shell, or subsystem
// request.
CkoSsh *ssh = [[CkoSsh alloc] init];
int sshPort = 22;
success = [ssh Connect: @"ssh.example.com" port: [NSNumber numberWithInt: sshPort]];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
NSString *password = @"mySshPassword";
success = [ssh AuthenticatePw: @"mySshLogin" password: password];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Open a session channel. A negative return value indicates failure.
int channelNum = [[ssh OpenSessionChannel] intValue];
if (channelNum < 0) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Set environment variables for the channel. Multiple variables may be requested.
success = [ssh SendReqSetEnv: [NSNumber numberWithInt: channelNum] name: @"LANG" value: @"en_US.UTF-8"];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
success = [ssh SendReqSetEnv: [NSNumber numberWithInt: channelNum] name: @"MY_APP_MODE" value: @"production"];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Now run the command, which sees the requested environment.
success = [ssh SendReqExec: [NSNumber numberWithInt: channelNum] command: @"echo $MY_APP_MODE"];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
ssh.ReadTimeoutMs = [NSNumber numberWithInt:15000];
success = [ssh ChannelReceiveToClose: [NSNumber numberWithInt: channelNum]];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
NSString *output = [ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"utf-8"];
if (ssh.LastMethodSuccess == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
NSLog(@"%@",output);
[ssh Disconnect];