Objective-C
Objective-C
Get the Number of Bytes Buffered on an SSH Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.GetReceivedNumBytes method, which returns how many bytes are currently available in a channel's normal receive buffer. The only argument is the channel number. It returns -1 when the channel number is invalid or its retained resources have been released.
Background: This is a non-consuming look at how much is waiting, useful for deciding whether to retrieve now or keep reading, and for reporting progress on a large transfer. It counts only the normal receive buffer — bytes in the separate stderr buffer are excluded when
StderrToStdout is false. Note that data received earlier can remain available even after a disconnect, so a positive count does not imply the connection is still up.Chilkat Objective-C Downloads
#import <CkoSsh.h>
#import <NSString.h>
BOOL success = NO;
// Demonstrates the Ssh.GetReceivedNumBytes method, which returns the number of bytes currently
// available in a channel's normal receive buffer. The only argument is the channel number.
// It returns -1 for an invalid channel or one whose resources have been released.
CkoSsh *ssh = [[CkoSsh alloc] init];
int sshPort = 22;
success = [ssh Connect: @"ssh.example.com" port: [NSNumber numberWithInt: sshPort]];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
NSString *password = @"mySshPassword";
success = [ssh AuthenticatePw: @"mySshLogin" password: password];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
int channelNum = [[ssh OpenSessionChannel] intValue];
if (channelNum < 0) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
success = [ssh SendReqExec: [NSNumber numberWithInt: channelNum] command: @"ls -l /tmp"];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
ssh.ReadTimeoutMs = [NSNumber numberWithInt:15000];
success = [ssh ChannelReceiveToClose: [NSNumber numberWithInt: channelNum]];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Find out how much is waiting before retrieving it.
int numBytes = [[ssh GetReceivedNumBytes: [NSNumber numberWithInt: channelNum]] intValue];
if (numBytes < 0) {
NSLog(@"%@",@"Invalid channel, or its resources were already released.");
return;
}
NSLog(@"%@%d",@"Bytes available: ",numBytes);
NSString *output = [ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"utf-8"];
if (ssh.LastMethodSuccess == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
NSLog(@"%@",output);
[ssh Disconnect];