Objective-C
Objective-C
Receive from an SSH Channel Until a Pattern Matches
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelReceiveUntilMatch method, which receives text until the accumulated text matches a pattern. The arguments are the channel number, the pattern, the charset, and whether matching is case-sensitive. Existing buffered text is checked before waiting for more network data.
Important: Set the ReadTimeoutMs property before calling this method. It defaults to 0, meaning no limit, so without it the call waits forever if the received data never contains a match.
Background: Driving a shell channel means knowing when the remote side has finished talking. With no PTY requested the shell is non-interactive and never prints a prompt, so the reliable signal is a marker you deliberately echo after your command. This method automates "read until you see X." The pattern syntax is deliberately minimal: literal characters plus
*, which matches zero or more characters and can span line breaks. ? and bracket classes are not supported, and backslash does not escape a literal *.Chilkat Objective-C Downloads
#import <CkoSsh.h>
#import <NSString.h>
BOOL success = NO;
// Demonstrates the Ssh.ChannelReceiveUntilMatch method, which receives text until the
// accumulated text matches a pattern. The 1st argument is the channel number, the 2nd is the
// pattern, the 3rd is the charset, and the 4th selects case-sensitive matching. The pattern
// supports literal characters plus "*", which matches zero or more characters.
CkoSsh *ssh = [[CkoSsh alloc] init];
int sshPort = 22;
success = [ssh Connect: @"ssh.example.com" port: [NSNumber numberWithInt: sshPort]];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
NSString *password = @"mySshPassword";
success = [ssh AuthenticatePw: @"mySshLogin" password: password];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
int channelNum = [[ssh OpenSessionChannel] intValue];
if (channelNum < 0) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts. The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success = [ssh SendReqShell: [NSNumber numberWithInt: channelNum]];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// There is no prompt to wait for, so make the command itself announce when it has finished
// by echoing a marker after it.
success = [ssh ChannelSendString: [NSNumber numberWithInt: channelNum] strData: @"ls -l /tmp; echo DONE_MARKER\n" charset: @"utf-8"];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
// IMPORTANT: Set a read timeout before receiving until a match. ReadTimeoutMs defaults to 0,
// which means no limit -- without it, this call waits forever if the received data never
// contains a match.
ssh.ReadTimeoutMs = [NSNumber numberWithInt:15000];
// Receive until the marker appears in the output.
BOOL caseSensitive = NO;
success = [ssh ChannelReceiveUntilMatch: [NSNumber numberWithInt: channelNum] matchPattern: @"DONE_MARKER" charset: @"utf-8" caseSensitive: caseSensitive];
if (success == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
NSString *output = [ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"utf-8"];
if (ssh.LastMethodSuccess == NO) {
NSLog(@"%@",ssh.LastErrorText);
return;
}
NSLog(@"%@",output);
[ssh Disconnect];