Objective-C
Objective-C
Accept the Next Incoming Connection
See more Socket/SSL/TLS Examples
Demonstrates Socket.AcceptNext, which waits for and accepts the next incoming connection on a listening socket, delivering it as a new connected Socket.
Background. A maxWaitMs of 0 waits indefinitely; a positive value waits up to that many milliseconds. For a TLS listener, acceptance includes the server-side TLS handshake.
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#import <CkoSocket.h>
BOOL success = NO;
CkoSocket *socket = [[CkoSocket alloc] init];
success = [socket BindAndListen: [NSNumber numberWithInt: 5000] backlog: [NSNumber numberWithInt: 25]];
if (success == NO) {
NSLog(@"%@",socket.LastErrorText);
return;
}
// Wait for and accept the next incoming connection on the listening socket. maxWaitMs = 0 waits
// indefinitely; a positive value waits up to that many milliseconds. For a TLS listener, acceptance
// includes the server-side TLS handshake.
CkoSocket *connectedSock = [[CkoSocket alloc] init];
success = [socket AcceptNext: [NSNumber numberWithInt: 20000] socket: connectedSock];
if (success == NO) {
NSLog(@"%@",socket.LastErrorText);
return;
}
NSLog(@"%@%@",@"Accepted a connection from ",connectedSock.RemoteIpAddress);