Objective-C
Objective-C
Render an Email to MIME Bytes in a BinData
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Demonstrates the Chilkat MailMan.RenderToMimeBd method, which renders an Email object as MIME bytes and appends the result to a BinData, without sending the email. This example renders a message into a BinData and prints the byte count.
Background: This is the binary version of
RenderToMime. A BinData holds raw bytes, which is the right container when you want the rendered MIME as binary — to write it directly to a file or socket, hash it, or hand it to another API expecting a byte buffer — rather than as text.Chilkat Objective-C Downloads
#import <CkoMailMan.h>
#import <CkoEmail.h>
#import <CkoBinData.h>
BOOL success = NO;
// Demonstrates the MailMan.RenderToMimeBd method, which renders an Email object as MIME
// bytes and appends the result to a BinData (without sending the email).
CkoMailMan *mailman = [[CkoMailMan alloc] init];
// Build the email to render.
CkoEmail *email = [[CkoEmail alloc] init];
email.Subject = @"Rendered email";
email.From = @"alice@example.com";
[email AddTo: @"Bob" emailAddress: @"bob@example.com"];
email.Body = @"This message is rendered to MIME bytes in a BinData.";
// Render the MIME into a BinData.
CkoBinData *bdMime = [[CkoBinData alloc] init];
success = [mailman RenderToMimeBd: email renderedMime: bdMime];
if (success == NO) {
NSLog(@"%@",mailman.LastErrorText);
return;
}
NSLog(@"%@%d",@"Rendered MIME size (bytes) = ",[bdMime.NumBytes intValue]);