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Objective-C

Render an Email to MIME Bytes in a BinData

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Demonstrates the Chilkat MailMan.RenderToMimeBd method, which renders an Email object as MIME bytes and appends the result to a BinData, without sending the email. This example renders a message into a BinData and prints the byte count.

Background: This is the binary version of RenderToMime. A BinData holds raw bytes, which is the right container when you want the rendered MIME as binary — to write it directly to a file or socket, hash it, or hand it to another API expecting a byte buffer — rather than as text.

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Objective-C
#import <CkoMailMan.h>
#import <CkoEmail.h>
#import <CkoBinData.h>

BOOL success = NO;

//  Demonstrates the MailMan.RenderToMimeBd method, which renders an Email object as MIME
//  bytes and appends the result to a BinData (without sending the email).

CkoMailMan *mailman = [[CkoMailMan alloc] init];

//  Build the email to render.
CkoEmail *email = [[CkoEmail alloc] init];
email.Subject = @"Rendered email";
email.From = @"alice@example.com";
[email AddTo: @"Bob" emailAddress: @"bob@example.com"];
email.Body = @"This message is rendered to MIME bytes in a BinData.";

//  Render the MIME into a BinData.
CkoBinData *bdMime = [[CkoBinData alloc] init];

success = [mailman RenderToMimeBd: email renderedMime: bdMime];
if (success == NO) {
    NSLog(@"%@",mailman.LastErrorText);
    return;
}

NSLog(@"%@%d",@"Rendered MIME size (bytes) = ",[bdMime.NumBytes intValue]);