Objective-C
Objective-C
Transition from Compression.BeginCompressBytes to FirstChunk/LastChunk
Provides instructions for replacing deprecated BeginCompressBytes method calls with using FirstChunk and LastChunk properties.Chilkat Objective-C Downloads
#import <CkoFileAccess.h>
#import <CkoCompression.h>
BOOL success = NO;
CkoFileAccess *facSrc = [[CkoFileAccess alloc] init];
CkoFileAccess *facDest = [[CkoFileAccess alloc] init];
// Open a large binary file for reading.
success = [facSrc OpenForRead: @"qa_data/bmp/big.bmp"];
if (success == NO) {
NSLog(@"%@",facSrc.LastErrorText);
return;
}
// If we compress in 64K chunks, find out how many blocks there will be.
int blockSize = 65536;
int numBlocks = [[facSrc GetNumBlocks: [NSNumber numberWithInt: blockSize]] intValue];
// Open an output file for the compressed data.
success = [facDest OpenForWrite: @"c:/temp/qa_output/compressedBmp.dat"];
if (success == NO) {
NSLog(@"%@",facDest.LastErrorText);
return;
}
CkoCompression *compress = [[CkoCompression alloc] init];
compress.Algorithm = @"deflate";
NSData fileBytes;
NSData compressedBytes;
// ----------------------------------------------------------------------------------
// This is the deprecated way of compressing in chunks using Begin/More/End methods..
// ----------------------------------------------------------------------------------
int i = 0;
while (i < numBlocks) {
fileBytes = [facSrc ReadBlock: [NSNumber numberWithInt: i] blockSize: [NSNumber numberWithInt: blockSize]];
if (i == 0) {
compressedBytes = [compress BeginCompressBytes: fileBytes];
}
else {
compressedBytes = [compress MoreCompressBytes: fileBytes];
}
[facDest FileWrite: compressedBytes];
i = i + 1;
}
// At the very end, flush any remaining compressed bytes, if any.
compressedBytes = [compress EndCompressBytes];
[facDest FileWrite: compressedBytes];
[facSrc FileClose];
[facDest FileClose];
NSLog(@"%@",@"Finished compressing file.");
// ----------------------------------------------------------------------------------
// This is new way of compressing in chunks using FirstChunk and LastChunk properties
// ----------------------------------------------------------------------------------
success = [facSrc OpenForRead: @"qa_data/bmp/big.bmp"];
if (success == NO) {
NSLog(@"%@",facSrc.LastErrorText);
return;
}
success = [facDest OpenForWrite: @"c:/temp/qa_output/compressedBmp2.dat"];
if (success == NO) {
NSLog(@"%@",facDest.LastErrorText);
return;
}
// Assuming numBlocks > 1
compress.FirstChunk = YES;
compress.LastChunk = NO;
i = 0;
while (i < numBlocks) {
fileBytes = [facSrc ReadBlock: [NSNumber numberWithInt: i] blockSize: [NSNumber numberWithInt: blockSize]];
compressedBytes = [compress CompressBytes: fileBytes];
[facDest FileWrite: compressedBytes];
i = i + 1;
compress.FirstChunk = NO;
if (i == (numBlocks - 1)) {
compress.LastChunk = YES;
}
}
[facSrc FileClose];
[facDest FileClose];
NSLog(@"%@",@"Finished compressing file 2.");