Sample code for 30+ languages & platforms
Node.js

SSH Remote Shell

See more SSH Examples

Demonstrates how to start a shell on a remote SSH server, run a command, and retrieve the output.

Chilkat Node.js Downloads

Node.js
NODEJS_PRELUDE

function chilkatExample() {

    var success = false;

    //  This example assumes the Chilkat API to have been previously unlocked.
    //  See Global Unlock Sample for sample code.

    var ssh = new chilkat.Ssh();

    //  Hostname may be an IP address or hostname:
    var hostname = "www.some-ssh-server.com";
    var port = 22;

    //  Connect to an SSH server:
    success = ssh.Connect(hostname,port);
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Wait a max of 5 seconds when reading responses..
    ssh.IdleTimeoutMs = 5000;

    //  Authenticate using login/password:
    success = ssh.AuthenticatePw("myLogin","myPassword");
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Open a session channel.  (It is possible to have multiple
    //  session channels open simultaneously.)
    var channelNum;
    channelNum = ssh.OpenSessionChannel();
    if (channelNum < 0) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Some SSH servers require a pseudo-terminal
    //  If so, include the call to SendReqPty.  If not, then 
    //  comment out the call to SendReqPty.
    //  Note: The 2nd argument of SendReqPty is the terminal type,
    //  which should be something like "xterm", "vt100", "dumb", etc.
    //  A "dumb" terminal is one that cannot process escape sequences.
    //  Smart terminals, such as "xterm", "vt100", etc. process
    //  escape sequences.  If you select a type of smart terminal,
    //  your application will receive these escape sequences
    //  included in the command's output.  Use "dumb" if you do not
    //  want to receive escape sequences.  (Assuming your SSH
    //  server recognizes "dumb" as a standard dumb terminal.)
    var termType = "dumb";
    var widthInChars = 120;
    var heightInChars = 40;
    //  Use 0 for pixWidth and pixHeight when the dimensions
    //  are set in number-of-chars.
    var pixWidth = 0;
    var pixHeight = 0;
    success = ssh.SendReqPty(channelNum,termType,widthInChars,heightInChars,pixWidth,pixHeight);
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Start a shell on the channel:
    success = ssh.SendReqShell(channelNum);
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Start a command in the remote shell.  This example
    //  will send a "ls" command to retrieve the directory listing.
    success = ssh.ChannelSendString(channelNum,"ls\r\n","ansi");
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Send an EOF.  This tells the server that no more data will 
    //  be sent on this channel.  The channel remains open, and
    //  the SSH client may still receive output on this channel.
    success = ssh.ChannelSendEof(channelNum);
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Read whatever output may already be available on the
    //  SSH connection.  ChannelReadAndPoll returns the number of bytes
    //  that are available in the channel's internal buffer that
    //  are ready to be "picked up" by calling GetReceivedText
    //  or GetReceivedData.
    //  A return value of -1 indicates failure.
    //  A return value of -2 indicates a failure via timeout.

    //  The ChannelReadAndPoll method waits
    //  for data to arrive on the connection usingi the IdleTimeoutMs
    //  property setting.  Once the first data arrives, it continues
    //  reading but instead uses the pollTimeoutMs passed in the 2nd argument:
    //  A return value of -2 indicates a timeout where no data is received.
    var n;
    var pollTimeoutMs = 2000;
    n = ssh.ChannelReadAndPoll(channelNum,pollTimeoutMs);
    if (n < 0) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Close the channel:
    success = ssh.ChannelSendClose(channelNum);
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Perhaps we did not receive all of the commands output.
    //  To make sure,  call ChannelReceiveToClose to accumulate any remaining
    //  output until the server's corresponding "channel close" is received.
    success = ssh.ChannelReceiveToClose(channelNum);
    if (success !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Let's pickup the accumulated output of the command:
    var cmdOutput = ssh.GetReceivedText(channelNum,"ansi");
    if (ssh.LastMethodSuccess !== true) {
        console.log(ssh.LastErrorText);
        return;
    }

    //  Display the remote shell's command output:
    console.log(cmdOutput);

    //  Disconnect
    ssh.Disconnect();

}

chilkatExample();