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| (Node.js) HTTP/HTTPS using SOCKS4 ProxyDemonstrates how to use HTTP/HTTPS with a SOCKS4 proxy. 
 var os = require('os'); if (os.platform() == 'win32') { var chilkat = require('@chilkat/ck-node23-win64'); } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node23-linux-arm'); } else if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node23-linux-arm64'); } else { var chilkat = require('@chilkat/ck-node23-linux-x64'); } } else if (os.platform() == 'darwin') { var chilkat = require('@chilkat/ck-node23-mac-universal'); } function chilkatExample() { // This example assumes the Chilkat HTTP API to have been previously unlocked. // See Global Unlock Sample for sample code. var http = new chilkat.Http(); // Using a SOCKS4 proxy is just a matter of setting a few properties. // Once these properties are set, all other coding is the same as when // the connection is direct to the HTTP server. // Set the SocksVersion property = 4 for SOCKS4 http.SocksVersion = 4; // Set the SocksHostname to the SOCKS proxy domain name or IP address, // which may be IPv4 (dotted notation) or IPv6. http.SocksHostname = "192.168.1.100"; // The port where the SOCKS4 proxy is listening. http.SocksPort = 1080; // Now do whatever it is you need to do. All communications will go through the proxy. var html = http.QuickGetStr("https://www.baidu.com/"); if (http.LastMethodSuccess !== true) { console.log(http.LastErrorText); return; } console.log(html); console.log("----"); console.log("Success!"); } chilkatExample(); | ||||
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