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(Node.js) Example: Crypt2.GenRandomBytesENC methodShows how to use the GenRandomBytesENC method to generate a specified number of random bytes and return them as a binary encoded string, such as in base64 or hex format.
var os = require('os'); if (os.platform() == 'win32') { var chilkat = require('@chilkat/ck-node23-win64'); } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node23-linux-arm'); } else if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node23-linux-arm64'); } else { var chilkat = require('@chilkat/ck-node23-linux-x64'); } } else if (os.platform() == 'darwin') { var chilkat = require('@chilkat/ck-node23-mac-universal'); } function chilkatExample() { var crypt = new chilkat.Crypt2(); // Example of a some of the binary encodings supported by Chilkat. // Internally uses the Fortuna cryptographically secure random number generation algorithm // auto-seeded from a secure source of entropy that depends on the OS. crypt.EncodingMode = "hex"; var s = crypt.GenRandomBytesENC(8); console.log("Uppercase Hex: " + s); crypt.EncodingMode = "hex_lower"; s = crypt.GenRandomBytesENC(8); console.log("Lowercase Hex: " + s); crypt.EncodingMode = "base64"; s = crypt.GenRandomBytesENC(8); console.log("Base64: " + s); crypt.EncodingMode = "base64url"; s = crypt.GenRandomBytesENC(8); console.log("Base64Url: " + s); crypt.EncodingMode = "base58"; s = crypt.GenRandomBytesENC(8); console.log("Base58: " + s); crypt.EncodingMode = "base32"; s = crypt.GenRandomBytesENC(8); console.log("Base32: " + s); crypt.EncodingMode = "decList"; s = crypt.GenRandomBytesENC(8); console.log("Decimal List: " + s); // Sample Output: // Uppercase Hex: 1BA0E87915C3B429 // Lowercase Hex: 1e1638a1c7996c58 // Base64: 1lV0I/su5lg= // Base64Url: Zq7DU0nukLk // Base58: foUVWUjAT6e // Base32: LHV5RV4HRCLW2=== // Decimal List: 168,55,214,82,93,154,191,164 } chilkatExample(); |
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