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(Node.js) Transition from RandomizeKey to GenRandomBytesENCProvides instructions for replacing deprecated RandomizeKey method calls with GenRandomBytesENC. Note: This example requires Chilkat v11.0.0 or greater.
var os = require('os'); if (os.platform() == 'win32') { var chilkat = require('@chilkat/ck-node23-win64'); } else if (os.platform() == 'linux') { if (os.arch() == 'arm') { var chilkat = require('@chilkat/ck-node23-linux-arm'); } else if (os.arch() == 'arm64') { var chilkat = require('@chilkat/ck-node23-linux-arm64'); } else { var chilkat = require('@chilkat/ck-node23-linux-x64'); } } else if (os.platform() == 'darwin') { var chilkat = require('@chilkat/ck-node23-mac-universal'); } function chilkatExample() { var crypt = new chilkat.Crypt2(); crypt.CryptAlgorithm = "aes"; crypt.CipherMode = "cbc"; crypt.KeyLength = 256; // ... // ------------------------------------------------------------------------ // The RandomizeKey method is deprecated: // Generates and sets a random 32-byte (256-bit) secret key. crypt.RandomizeKey(); // ------------------------------------------------------------------------ // Do the equivalent using GenRandomBytesENC followed by SetEncodedKey crypt.EncodingMode = "base64"; var randomKeyBase64 = crypt.GenRandomBytesENC(32); crypt.SetEncodedKey(randomKeyBase64,"base64"); } chilkatExample(); |
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