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(Mono C#) Create a Zip Entirely in MemoryDemonstrates how to create a .zip from in-memory byte data and strings, and to write the .zip to an in-memory image.
// This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.Crypt2 crypt = new Chilkat.Crypt2(); Chilkat.Zip zip = new Chilkat.Zip(); bool success = zip.NewZip("test.zip"); if (success != true) { Debug.WriteLine(zip.LastErrorText); return; } // Add the bytes 0x00 0x01 0x02 0x03 ... 0x0F as a file in the .zip byte[] binFileData = null; binFileData = crypt.Decode("000102030405060708090A0B0C0D0E0F","hex"); Chilkat.ZipEntry entry = zip.AppendData("binaryData.dat",binFileData); // Add the string "Hello World!" to the .zip entry = zip.AppendString2("helloWorld.txt","Hello World!","utf-8"); byte[] zipFileInMemory = null; zipFileInMemory = zip.WriteToMemory(); // We could save these files to a file, and it is a valid .zip Chilkat.FileAccess fac = new Chilkat.FileAccess(); success = fac.WriteEntireFile("test.zip",zipFileInMemory); if (success != true) { Debug.WriteLine(fac.LastErrorText); return; } Debug.WriteLine("Zip Created!"); |
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