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(MFC) SSH using HTTP Proxy

Note: This example requires Chilkat v9.5.0.51 or greater.

Demonstrates how to connect to an SSH server through an HTTP proxy. (Connects through a generic proxy of type: HTTP/1.1 using the CONNECT method.)

Chilkat C/C++ Library Downloads

MS Visual C/C++ Libs

See Also: Using MFC CString in Chilkat

#include <CkSsh.h>

void ChilkatSample(void)
    {
    CkString strOut;

    // This example assumes the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkSsh ssh;

    // To connect through an HTTP proxy, set the HttpProxyHostname
    // and HttpProxyPort properties to the hostname (or IP address)
    // and port of the HTTP proxy.  Typical port numbers used by
    // HTTP proxy servers are 3128 and 8080.
    ssh.put_HttpProxyHostname("www.my-http-proxy.com");
    ssh.put_HttpProxyPort(3128);

    // Important:  Your HTTP proxy server must allow non-HTTP
    // traffic to pass.  Otherwise this does not work.

    // Connect to an SSH server via an HTTP proxy:
    const char *hostname = 0;
    int port;

    // Hostname may be an IP address or hostname:
    hostname = "192.168.1.108";
    port = 22;

    bool success = ssh.Connect(hostname,port);
    if (success != true) {
        strOut.append(ssh.lastErrorText());
        strOut.append("\r\n");
        SetDlgItemText(IDC_EDIT1,strOut.getUnicode());
        return;
    }

    // Your application is now connected to an SSH server 
    // through an HTTP proxy. 
    // ..


    SetDlgItemText(IDC_EDIT1,strOut.getUnicode());

    }

 

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