Chilkat Examples

ChilkatHOMEAndroid™Classic ASPCC++C#Mono C#.NET Core C#C# UWP/WinRTDataFlexDelphi ActiveXDelphi DLLVisual FoxProJavaLianjaMFCObjective-CPerlPHP ActiveXPHP ExtensionPowerBuilderPowerShellPureBasicCkPythonChilkat2-PythonRubySQL ServerSwift 2Swift 3/4TclUnicode CUnicode C++Visual Basic 6.0VB.NETVB.NET UWP/WinRTVBScriptXojo PluginNode.jsExcelGo

MFC Examples

Web API Categories

ASN.1
Amazon Glacier
Amazon S3
Amazon S3 (new)
Amazon SES
Amazon SNS
Amazon SQS
Async
Azure Cloud Storage
Azure Service Bus
Base64
Bounced Email
Box
CAdES
CSR
CSV
Certificates
Compression
DKIM / DomainKey
DSA
Diffie-Hellman
Digital Signatures
Dropbox
Dynamics CRM
ECC
Email Object
Encryption
FTP
FileAccess
Firebase
GMail REST API
Geolocation
Google APIs
Google Calendar
Google Cloud Storage
Google Drive
Google Photos
Google Sheets
Google Tasks
Gzip
HTML-to-XML/Text

HTTP
HTTP Misc
IMAP
JSON
JSON Web Encryption (JWE)
JSON Web Signatures (JWS)
JSON Web Token (JWT)
Java KeyStore (JKS)
MHT / HTML Email
MIME
Microsoft Graph
NTLM
OAuth1
OAuth2
OneDrive
OpenSSL
Outlook
PEM
PFX/P12
POP3
PRNG
REST
REST Misc
RSA Encryption
SCP
SFTP
SMTP
SSH
SSH Key
SSH Tunnel
SharePoint
Socket/SSL/TLS
Spider
Stream
Tar Archive
Upload
WebSocket
XAdES
XML
XML Digital Signatures
XMP
Zip
curl

 

 

 

(MFC) Load EML and Send

Demonstrates how to load an email from a .eml file and send.

Chilkat C/C++ Library Downloads

MS Visual C/C++ Libs

See Also: Using MFC CString in Chilkat

#include <CkMailMan.h>
#include <CkEmail.h>

void ChilkatSample(void)
    {
    CkString strOut;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    // The mailman object is used for sending and receiving email.
    CkMailMan mailman;

    // Set the SMTP server.
    mailman.put_SmtpHost("smtp.chilkatsoft.com");

    // Set the SMTP login/password (if required)
    mailman.put_SmtpUsername("myLogin");
    mailman.put_SmtpPassword("myPassword");

    // Create a new email object
    CkEmail email;

    // Load a .eml file into the email object.
    bool success = email.LoadEml("/data/myEmail.eml");

    // Call SendEmail to connect to the SMTP server and send.
    // The connection (i.e. session) to the SMTP server remains
    // open so that subsequent SendEmail calls may use the
    // same connection.  
    success = mailman.SendEmail(email);
    if (success != true) {
        strOut.append(mailman.lastErrorText());
        strOut.append("\r\n");
        SetDlgItemText(IDC_EDIT1,strOut.getUnicode());
        return;
    }

    // Some SMTP servers do not actually send the email until 
    // the connection is closed.  In these cases, it is necessary to
    // call CloseSmtpConnection for the mail to be  sent.  
    // Most SMTP servers send the email immediately, and it is 
    // not required to close the connection.  We'll close it here
    // for the example:
    success = mailman.CloseSmtpConnection();
    if (success != true) {
        strOut.append("Connection to SMTP server not closed cleanly.");
        strOut.append("\r\n");
    }

    strOut.append("Mail Sent!");
    strOut.append("\r\n");


    SetDlgItemText(IDC_EDIT1,strOut.getUnicode());

    }

 

© 2000-2019 Chilkat Software, Inc. All Rights Reserved.