Lua
Lua
Read an SSH Channel with a Byte Threshold
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Demonstrates the Chilkat Ssh.ChannelReadAndPoll2 method, which works like ChannelReadAndPoll but also returns once newly processed data brings the total buffered data to or above a byte threshold. The arguments are the channel number, the poll timeout, and the threshold.
The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).
Background: The threshold makes it practical to stream large output in manageable chunks instead of buffering an entire multi-megabyte result. Treat it as a return threshold, not a hard cap: a complete SSH packet is buffered as a unit, so the amount returned can exceed what you asked for. Data already buffered before the call does not by itself trigger an immediate return.
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local chilkat = require("chilkat")
-- Demonstrates the Ssh.ChannelReadAndPoll2 method, which works like ChannelReadAndPoll but also
-- returns once the total buffered data reaches or exceeds a byte threshold. The 1st argument is
-- the channel number, the 2nd is the poll timeout, and the 3rd is the byte threshold.
local ssh = chilkat.Ssh.new()
local sshPort = 22
local success = ssh:connect("ssh.example.com", sshPort)
if not success then
print(ssh.last_error_text)
return
end
-- Normally you would not hard-code the password in source. You should instead obtain it
-- from an interactive prompt, environment variable, or a secrets vault.
local password = "mySshPassword"
success = ssh:authenticate_pw("mySshLogin", password)
if not success then
print(ssh.last_error_text)
return
end
local channelNum = ssh:open_session_channel()
if channelNum < 0 then
print(ssh.last_error_text)
return
end
-- Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
-- raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
-- echo typed commands back, and skips interactive login scripts. The output is therefore
-- clean and easily parseable -- but because no prompt is ever sent, code must not wait for
-- one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success = ssh:send_req_shell(channelNum)
if not success then
print(ssh.last_error_text)
return
end
success = ssh:channel_send_string(channelNum, "cat /var/log/syslog\n", "utf-8")
if not success then
print(ssh.last_error_text)
return
end
-- Return when output goes quiet for 500ms, or once about 64KB has been buffered. The
-- threshold is not a hard buffer limit -- a whole SSH packet may push the total above it.
local pollTimeoutMs = 500
local maxNumBytes = 65536
-- The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
-- channel close was processed, or the total number of buffered bytes when greater than 0.
local result = ssh:channel_read_and_poll2(channelNum, pollTimeoutMs, maxNumBytes)
if result == (-1) then
print(ssh.last_error_text)
return
end
if result == (-2) then
print("No channel data arrived before the timeout.")
end
if result == 0 then
print("EOF or channel close was processed. Buffered data may still remain.")
end
if result > 0 then
print("Total bytes buffered: " .. result)
end
local output = ssh:get_received_text(channelNum, "utf-8")
if not ssh.last_method_success then
print(ssh.last_error_text)
return
end
print(output)
ssh:disconnect()