Lua
Lua
Poll an SSH Channel for Incoming Data
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelPoll method, which polls a channel for incoming messages, waiting at most the given number of milliseconds. The first argument is the channel number and the second is the poll timeout; pass 0 for a nonblocking poll.
The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).
Background:
ChannelPoll gives you an explicit, per-call wait, which is what an event loop or responsive UI needs — poll briefly, do other work, poll again. Importantly, the timeout you pass governs the wait: shorter ReadTimeoutMs or IdleTimeoutMs values do not cut it short. A -2 return simply means nothing new arrived, which is normal when polling.Chilkat Lua Downloads
local chilkat = require("chilkat")
-- Demonstrates the Ssh.ChannelPoll method, which polls a channel for incoming messages, waiting
-- at most the given number of milliseconds. The 1st argument is the channel number and the 2nd
-- is the poll timeout. Pass 0 for a nonblocking poll.
local ssh = chilkat.Ssh.new()
local sshPort = 22
local success = ssh:connect("ssh.example.com", sshPort)
if not success then
print(ssh.last_error_text)
return
end
-- Normally you would not hard-code the password in source. You should instead obtain it
-- from an interactive prompt, environment variable, or a secrets vault.
local password = "mySshPassword"
success = ssh:authenticate_pw("mySshLogin", password)
if not success then
print(ssh.last_error_text)
return
end
local channelNum = ssh:open_session_channel()
if channelNum < 0 then
print(ssh.last_error_text)
return
end
-- Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
-- raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
-- echo typed commands back, and skips interactive login scripts. The output is therefore
-- clean and easily parseable -- but because no prompt is ever sent, code must not wait for
-- one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success = ssh:send_req_shell(channelNum)
if not success then
print(ssh.last_error_text)
return
end
success = ssh:channel_send_string(channelNum, "date\n", "utf-8")
if not success then
print(ssh.last_error_text)
return
end
-- Wait up to 3 seconds for channel data.
local pollTimeoutMs = 3000
-- The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
-- channel close was processed, or the total number of buffered bytes when greater than 0.
local result = ssh:channel_poll(channelNum, pollTimeoutMs)
if result == (-1) then
print(ssh.last_error_text)
return
end
if result == (-2) then
print("No channel data arrived before the timeout.")
end
if result == 0 then
print("EOF or channel close was processed. Buffered data may still remain.")
end
if result > 0 then
print("Total bytes buffered: " .. result)
end
local output = ssh:get_received_text(channelNum, "utf-8")
if not ssh.last_method_success then
print(ssh.last_error_text)
return
end
print(output)
ssh:disconnect()